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Gang Up or Shut Up (It's all I could think of)

   (1 review)
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About This File

A Deathmatch only wad for Doom2. Not very big, and It's easy to find the other people. It has four cubie holes for each player to start in. Each person gets a shotgun and a chaingun. If your lucky or unlucky you could start in a sealed off room, that teleports you to the fort in the middle. (You can get in from the outside, theres a hint there.) In the fort you can get lots of ammo, butt only two health Bottles. So the poeple outside can gang up on the person inside, or you can just fight it out all the time. Up to you. There is no Exit. Sorry. Couldn't find a fair place to put one.


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Doomkid

  
Big square. Not ugly, just boring.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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