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Temple

   (8 reviews)
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About This File

The Inca civilization flourished in present day Peru from accent times to the 1500's .In the 1500's Spanish conquered the Inca's. Some escaped and made small cities or blended with others. Some time before World War II one such cites discovered. After World War II the U.S. funding was taken out because of the arms race with the U.S.S.R. Once the U.S. funding was taken out the project stopped. During the Kennedy years people from the peace corps put renewed interest into the area, but the scientist keep the land. After the cold war's end the money was finally able to be used. So after fifty years the site was being excavated, but soon after the workers got there they began to disappear. Rumors of Icas still alive spread to the media . So the government wants to know why after so many years they can't find out what it is. So, you take a look and what do you find??? Not Inca's, not Russians, but Imps, demons, barons, and revenants. Your job is to take them out and try to keep the temple safe.


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Guest

Unknown date

  
I want my $5 back!

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Guest

Unknown date

  
"accent times" - what are they?

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Guest

Unknown date

  
Somewhat interesting outdoor architecture, even some "deep water" effects, but mostly 1994-in-1998 crap. 1/5 -Maes

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Unknown date

  
che roba è? what's this? bah... wa4.wad is bettar! - 2/5 Daimon

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Unknown date

  
You can get stuck if you just run from the starting pyramid and land into the imp fences. IDCLIP to the resque...what a piece of crap.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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