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Base Wad

   (7 reviews)
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About This File

This is a wad file you can build on. It's fairly small, so add what you want.


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Unknown date

  
This is dated June 1994. It's a simple techbase that feels unfinished, as per the readme. There isn't really any gameplay - 46 monsters scattered around, but it's no fun to shoot them. There's no point anyway, the exit switch is ten seconds from the start. Some of the design had promise, particularly the satanic starwell near the beginning, but it's full of dead ends.

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Unknown date

  
woah, an unfinished map. The brazeness of such mapping panache clearly astounds.

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Guest

Unknown date

  
Its pretty bad. 0.5/5 -PC

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Guest

Unknown date

  
"Authors MAY use this level as a base to build additional levels." No wonder, else it won't be even finished to begin with.

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Unknown date

  
Another 1994 map. Next, please! -Dark Zero

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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