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Gamarra's soul story: Mission 2 "The Spammer"

   (79 reviews)
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About This File

In this mission you must kill a spammer who sent me an insulting e-mail. He lives in a huge condominium so you have to use only silenced weapons. The palace seems to be empty but...


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Guest

Unknown date

  
Simple things please simple minds! 0/5

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Guest

Unknown date

  
GOOD! 5/5

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Guest

Unknown date

  
Being able to die and spin around shooting and punching while during the cutscenes were the only enjoyable parts of this map.

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Guest

Unknown date

  
BAD! 0/5

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Guest

Unknown date

  
He goes and creates a map for every time someone makes fun of him. First Wills now this dude. (btw Wills is cooler. Giulio galassi must die was way better than Wills must die.) 0 stars

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Guest

Unknown date

  
Believe or not, I really liked this. 5/5

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Guest

Unknown date

  
I'd rather play a SLIGE map -Doomguy0505

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Guest

Unknown date

  
Successful!

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Guest

Unknown date

  
Some people say that Gamarra Soul maps are Rage inspired, yet Giulio Galassi really measures up "words and actions" in the series. With more attention to visual details, the series could easily be the king of jokewads.

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Guest

Unknown date

  
It fails at everything, including even being remotely funny.

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Guest

Unknown date

  
5/5? Come on! The map is dull and hard. 2 stars are more than enough.

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Guest

Unknown date

  
Its ok i guess.

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Guest

Unknown date

  
Aww, it's cool. Funny scripts, btw.

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Guest

Unknown date

  
If you are going to go after the trolls of the Doom Community, go after Mattbratt, Marcus Koller, or leileilol. They're the real trolls.

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Guest

Unknown date

  
poo on a stick 0/5

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Guest

Unknown date

  
It's getting to the stage where finding a decent map to play is a challenge in itself. More and more crap like this appears to be spreading like the fecking plague. Not much we can do about it I guess... if you dis / ridicule / flame any of the authors, they cry and make more crap levels using the 'joke' tag as a licence to pass off rubbish wads in a pathetic attempt to reek their revenge... and the circle of crap continues... a big fat zero from me! 0/5

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Guest

Unknown date

  
Giulio, my man, that was da bomb!!! I even helped the bounty hunter fisting Cyberdemons XD The gameplay and humour was interesting, and the fact that it was somehow shorter than the previous maps made it all more enjoyable, I played it to the end very carefully :-) However the Cyberdemons acted like I forgot the importance of foreplay, which I never do ;-) 5 stars from me obviously. -Maes

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Guest

Unknown date

  
The author of these map series is obviously a disturbed person desperately trying to reach out for attention. Threatening to "kill" people through a video game is not the way to do it. Not only is it childish and immature, it's stupid. Aside from that, your maps are very ugly and boring. The new weapons are utter crap. Try harder. Much harder.

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Unknown date

  
Hahaha. HAHAHAHAHA! That was AWESOME, bro! Epic episode, really! Thanks for notifying me in the wad tho ;p. The map was quite bland but I think your'e getting better. When I got to the stage of the 150~ marines after the spammer died I had to use IDDQD. 4.5 stars... but since you asked so nicely... rounded up to 5 stars. -Moti

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Guest

Unknown date

  
The assault of the retards continues. 0/5

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Guest

Unknown date

  
I liked it. Keep up the good work! -Dark Zero

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Guest

Unknown date

  
The best gamarra map so far, though that's not saying too much. 3/5

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Guest

Unknown date

  
This made me laugh a lot. 5/5

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Guest

Unknown date

  
Boring but funny

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Guest

Unknown date

  
Has some flaws but is amusing. 4.5/5

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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