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Gamarra's soul story: Mission 2 "The Spammer"

   (79 reviews)
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About This File

In this mission you must kill a spammer who sent me an insulting e-mail. He lives in a huge condominium so you have to use only silenced weapons. The palace seems to be empty but...


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Guest

Unknown date

  
Simple things please simple minds! 0/5

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Guest

Unknown date

  
GOOD! 5/5

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Guest

Unknown date

  
Being able to die and spin around shooting and punching while during the cutscenes were the only enjoyable parts of this map.

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Guest

Unknown date

  
BAD! 0/5

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Guest

Unknown date

  
He goes and creates a map for every time someone makes fun of him. First Wills now this dude. (btw Wills is cooler. Giulio galassi must die was way better than Wills must die.) 0 stars

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Guest

Unknown date

  
Believe or not, I really liked this. 5/5

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Guest

Unknown date

  
I'd rather play a SLIGE map -Doomguy0505

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Guest

Unknown date

  
Successful!

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Guest

Unknown date

  
Some people say that Gamarra Soul maps are Rage inspired, yet Giulio Galassi really measures up "words and actions" in the series. With more attention to visual details, the series could easily be the king of jokewads.

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Guest

Unknown date

  
It fails at everything, including even being remotely funny.

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Guest

Unknown date

  
5/5? Come on! The map is dull and hard. 2 stars are more than enough.

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Guest

Unknown date

  
Its ok i guess.

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Guest

Unknown date

  
Aww, it's cool. Funny scripts, btw.

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Guest

Unknown date

  
If you are going to go after the trolls of the Doom Community, go after Mattbratt, Marcus Koller, or leileilol. They're the real trolls.

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Guest

Unknown date

  
poo on a stick 0/5

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Guest

Unknown date

  
It's getting to the stage where finding a decent map to play is a challenge in itself. More and more crap like this appears to be spreading like the fecking plague. Not much we can do about it I guess... if you dis / ridicule / flame any of the authors, they cry and make more crap levels using the 'joke' tag as a licence to pass off rubbish wads in a pathetic attempt to reek their revenge... and the circle of crap continues... a big fat zero from me! 0/5

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Guest

Unknown date

  
Giulio, my man, that was da bomb!!! I even helped the bounty hunter fisting Cyberdemons XD The gameplay and humour was interesting, and the fact that it was somehow shorter than the previous maps made it all more enjoyable, I played it to the end very carefully :-) However the Cyberdemons acted like I forgot the importance of foreplay, which I never do ;-) 5 stars from me obviously. -Maes

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Guest

Unknown date

  
The author of these map series is obviously a disturbed person desperately trying to reach out for attention. Threatening to "kill" people through a video game is not the way to do it. Not only is it childish and immature, it's stupid. Aside from that, your maps are very ugly and boring. The new weapons are utter crap. Try harder. Much harder.

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Unknown date

  
Hahaha. HAHAHAHAHA! That was AWESOME, bro! Epic episode, really! Thanks for notifying me in the wad tho ;p. The map was quite bland but I think your'e getting better. When I got to the stage of the 150~ marines after the spammer died I had to use IDDQD. 4.5 stars... but since you asked so nicely... rounded up to 5 stars. -Moti

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Guest

Unknown date

  
The assault of the retards continues. 0/5

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Guest

Unknown date

  
I liked it. Keep up the good work! -Dark Zero

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Guest

Unknown date

  
The best gamarra map so far, though that's not saying too much. 3/5

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Guest

Unknown date

  
This made me laugh a lot. 5/5

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Guest

Unknown date

  
Boring but funny

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Guest

Unknown date

  
Has some flaws but is amusing. 4.5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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