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Adios

   (21 reviews)
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2 Screenshots

About This File

A tough tech-themed map.


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Guest

Unknown date

  
Pretty boring design, repetitive traps and linearity. The music's pretty bad too. 2/5 FP

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Guest

Unknown date

  
This map is small and has only 60 monsters, but it's a big challenge nontheless. Ammo and health are balanced very well, in a way that every battle is feasible but not always in a comfortable way (maybe one of the two secrets that I've missed provides a BFG, which would make things much easier; but I don't know). The ambience is built carefully, with good details, but nothing new or surprising. The emphasis is put on gameplay here, and that's done very well. 4/5 -Milian

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Guest

Unknown date

  
Decent work. 3.5/5

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Guest

Unknown date

  
Tough indeed, and full of bastard traps. Good challenge though, although the cyberdemons & revenants parts was kind of annoying. 4/5 -Maes

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Guest

Unknown date

  
A nice looking little level. Tough as nails on UV but far more plesant on the easiest skill despite no difficulty settings. 3.5 Stars -PC

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Guest

Unknown date

  
This map was eaAsy. Okay, it was medium in difficulty. Anyone who is good at strafing has a good chance of beating it. I really liked it. The traps kept me on my toes, and health and ammo was allocated very nicely. 5/5 indubitably :]]

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Guest

Unknown date

  
OK some of the traps do 'get you', but only once, as soon as your aware of what's to come, this is a fairly easy level, even on UV -fast. Exited with about 180% health and loads of ammo. 4/5 (?)

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Guest

Unknown date

  
this map sure is nice and cutie, but have one of the worst bgm i've never heard - 3/5 by the way. Daimon

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Guest

Unknown date

  
This is an average level, on a small scale, with modern-style design. The traps are of a variety whereby there is a power-up in the middle of a deserted room, and if you pick it up some baddies appear. I got stuck at the "boss battle"; sometimes the spider didn't teleport in, and even when it did I couldn't leave the arena.

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Unknown date

  
Long time since I've last played such a challenging WAD! Preety well done with lot's of traps, action and made me having to beat the last Cyberdemon with the berserker punch (because I was left of ammo and I find that challenging :) - Optimus 4/5

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Guest

Unknown date

  
This map is Okay with enough detail and quite pleasant gameplay. But the battle with Cybbies and so wasn't as good. Sometimes there appears a bug, when some creatures dont teleport in, and you cannot get out of this room. And you could get there more rockets or plasma ammo. Overall 3/5 -Damned

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Guest

Unknown date

  
"sometimes the spider didn't teleport in" ...o_O I didn't even get a spider, just 3 cyberdemons and two revenants. Really average. 3/5

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Guest

Unknown date

  
I thought this map was kinda easy. I still like it and it's fun. 5/8/07

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Guest

Unknown date

  
Cramped and really predictable.

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Guest

Unknown date

  
Ugly, but fun in parts. Average.

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Unknown date

  
Although it shows some mapping skills the layout is very plain and the abundance of traps makes them very predictable after a while. All in all 2/5 - Zalewa.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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