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Adios

   (21 reviews)
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2 Screenshots

About This File

A tough tech-themed map.


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Guest

Unknown date

  
Pretty boring design, repetitive traps and linearity. The music's pretty bad too. 2/5 FP

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Guest

Unknown date

  
This map is small and has only 60 monsters, but it's a big challenge nontheless. Ammo and health are balanced very well, in a way that every battle is feasible but not always in a comfortable way (maybe one of the two secrets that I've missed provides a BFG, which would make things much easier; but I don't know). The ambience is built carefully, with good details, but nothing new or surprising. The emphasis is put on gameplay here, and that's done very well. 4/5 -Milian

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Guest

Unknown date

  
Decent work. 3.5/5

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Guest

Unknown date

  
Tough indeed, and full of bastard traps. Good challenge though, although the cyberdemons & revenants parts was kind of annoying. 4/5 -Maes

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Guest

Unknown date

  
A nice looking little level. Tough as nails on UV but far more plesant on the easiest skill despite no difficulty settings. 3.5 Stars -PC

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Guest

Unknown date

  
This map was eaAsy. Okay, it was medium in difficulty. Anyone who is good at strafing has a good chance of beating it. I really liked it. The traps kept me on my toes, and health and ammo was allocated very nicely. 5/5 indubitably :]]

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Guest

Unknown date

  
OK some of the traps do 'get you', but only once, as soon as your aware of what's to come, this is a fairly easy level, even on UV -fast. Exited with about 180% health and loads of ammo. 4/5 (?)

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Unknown date

  
this map sure is nice and cutie, but have one of the worst bgm i've never heard - 3/5 by the way. Daimon

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Guest

Unknown date

  
This is an average level, on a small scale, with modern-style design. The traps are of a variety whereby there is a power-up in the middle of a deserted room, and if you pick it up some baddies appear. I got stuck at the "boss battle"; sometimes the spider didn't teleport in, and even when it did I couldn't leave the arena.

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Unknown date

  
Long time since I've last played such a challenging WAD! Preety well done with lot's of traps, action and made me having to beat the last Cyberdemon with the berserker punch (because I was left of ammo and I find that challenging :) - Optimus 4/5

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Guest

Unknown date

  
This map is Okay with enough detail and quite pleasant gameplay. But the battle with Cybbies and so wasn't as good. Sometimes there appears a bug, when some creatures dont teleport in, and you cannot get out of this room. And you could get there more rockets or plasma ammo. Overall 3/5 -Damned

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Guest

Unknown date

  
"sometimes the spider didn't teleport in" ...o_O I didn't even get a spider, just 3 cyberdemons and two revenants. Really average. 3/5

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Unknown date

  
I thought this map was kinda easy. I still like it and it's fun. 5/8/07

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Guest

Unknown date

  
Cramped and really predictable.

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Guest

Unknown date

  
Ugly, but fun in parts. Average.

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Unknown date

  
Although it shows some mapping skills the layout is very plain and the abundance of traps makes them very predictable after a while. All in all 2/5 - Zalewa.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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