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Generator of Evil

   (28 reviews)
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2 Screenshots

About This File

One level for any boom compatible and limit removing ports. PrBoom-Plus or GZDoom are recommended. To play this PWAD file, unzip it into the directory with your PWADs then start: glboom-plus.exe -file "G.o.Evil.wad" -complevel 9 (g)zdoom.exe -file "G.o.Evil.wad"


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Guest

Unknown date

  
Waow, this is awesome !! [WH]-Wilou84

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Guest

Unknown date

  
Another Eternal wad the utterly kicked my arse! Spent over 2 hours before I finished this little monster!

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Guest

Unknown date

  
Great coop experience! 5/5 Zalewa

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Unknown date

  
Great coop experience! 5/5 SuperGod

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Unknown date

  
Wow, that was awesome. It's not often that I find a WAD that takes around 3 hours to get through (though I'm sure I could've done faster with cheats or co-op), and keeps me engaged all the way through. I really enjoyed fighting the 200 or so Cacos in the tunnel toward the end... dodging all of those lightning balls almost felt like playing Touhou or similar. Nice work!

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Unknown date

  
Fantastic map. 5/5

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Unknown date

  
This is dated April 2007. For some reason MAPINFO crashed GZDoom, so I deleted it. You fight 2,252(!) monsters in one of those manly, meaty levels where you fire the BFG semi-automatic at mobs of arch-viles, and then you switch to the rockets. It has a Hell Revealed feel but it's not as hard - you get loads of supplies, and it's a bit of a slog at times. I didn't like the use of switch faces as decorations. Still, it's great fun and feels very substantial.

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Unknown date

  
It's a fucking giant room full of monsters, not very creative or fun even in co-op. Just makes you respawn a million times to kill everything.

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Unknown date

  
^n00b detected :) Actually it´s a pretty cool monster blaster map in the vein of Deus Vult, but it´s much easier than DV. It also has areas that could be seen as tribute to similar maps; starts like ks28, has a cyber maze like hr29, end area looks like equinox13, I´m sure there is more. 5/5

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Unknown date

  
Phenomenally gargantuac map combining slaughter and in-door gameplay, ingeniously opting for non-linearality allowing you to choose which key to claim first. Unique in replicating gameplay from classic WADS (AV 26 - Revenant Cages, HR's Cyber Maze). The action is consistently chaotic throughout however the generous abundance of powerups coupled with freedom of movement means you'll unlikely come close to death's door. Superb and it would be fantastic in Survival Coop. 5/5 - Bloodite Krypto.

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Unknown date

  
Long and hard slog in the vein of "Post Mortem" from Hell Revealed. It's fun for the most part, but grows a bit tedious when you have to battle away at something like 300 cacodemons, and the end bit seemed barely possible. Very hard, very long. 4*

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Unknown date

  
Sweet. :)

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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