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Water Treatment Facility #17

   (21 reviews)
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About This File

Water Treatment Facility #17 went dark several days ago. You've been sent in to find out why and, if possible, fix the problem.


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Unknown date

  
WTF#17 4 Stars

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Guest

Unknown date

  
Excellent work, loved every minute of it. 5/5

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Guest

Unknown date

  
Nice small map! :) Enough difficult level, enough ammo, great small design. I enjoyed every minute of this small but awesome wad 5/5 - Alterworldruler

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Boy, I wish I had selected an easier difficulty setting... The scripting adds great value to the wad, though possibly slightly overused, and the ideas are clever. Bravo.

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Guest

Unknown date

  
Very interesting. I got confused at the beginning of the map, but once I figured out what to do, it got a little easier.

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Guest

Unknown date

  
Map itself is cool but the gameplay is flawed. Not enough ammo, can't get past the 2nd trip to the sewers. 3*

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Guest

Unknown date

  
Very nice! I like, uh, gameplay, and bad guys were hard, and uh, I am like movie star, uh, "Dirty Harry". High Five! 5/5

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Guest

Unknown date

  
Good compact but not small wad of type think-before-shoot. Lots of original passings and traps. UV: challenging, but can be done without cheating. There is absolutely enough ammo... Messages might be a bit shorter. Overall: well done, so 4/5

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Guest

Unknown date

  
1/5

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Guest

Unknown date

  
Ugh, ZDoom, poor scripting, pointless cutscenes, hudmessage spam and a map that tends to look 94'ish way too often. 2/5 - Belial

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Guest

Unknown date

  
the first two cutscenes are crap as well as these messages, some scripting is great and also the music, the yellow key-door hunting is annoying, the map needs more interesting details and a better connectivity especially the secret rooms, all in all it is quite a good wad with a nice mood and a varied environment - and in generell fun to play 4/5

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Guest

Unknown date

  
Pretty Good Stuff. 4 Stars -PC

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Guest

Unknown date

  
2/5 because it shows some effort but complexity sucks. Learn from Agent Spork.

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I would have enjoyed it more if the music and sound didn't keep cutting out not sure if that's do to the constant humming of the machinery in the level or what but my sound kept breaking up

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Unknown date

  
very good level with a mixed-up theme which is ok though, on the downside there are too many onscreen messages which hurt the flow and the ending could have been more interesting, it was fun to play it 4/5

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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