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ARGH! SPIDERS!

   (46 reviews)
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About This File

ARGH SPIDERS! Is a mod for ZDoom which is all about those eight


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my inventions was not able to contain the plague! AHH!!! 5/5

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Ahahahaa! Awesome! Icon of Sin (MAP 30) works the best. Other maps come boring though. 4/5

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This is an interesting little mod. The monsters are replaced with little holes, from which pour forth tiny spiders; hundreds of the things. You are armed with a rocket launcher that kills the spiders, although it's futile because you just get more spiders. It's basically unplayable, although perhaps a speedrunner could finish it (wouldn't be much fun though).

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Funny, but not playable 2/5

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ewwww

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original idea mixed with bazooka, 5/5!

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Uh... Anyone who finds this unplayable seriously needs to upgrade their PC. A novelty idea, very entertaining in multiplayer, so long as it's not taken too seriously :P 4/5

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Unknown date

  
spiders?what are those?these are just plain fun!

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crap

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gross!

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Argh indeed

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Icon of Sin? Thats nothing. Try playing this on NUTS.WAD! -Untamed

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.... UUGHHHHH! GET THEM OFF ME! ~cson

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meh

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Icon of sin was not too big. TRY NUTS3.WAD!!!!!!!!

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Yet another retarded gameplay idea from cutmanmike. Hundreds of endlessly spawning spiders with only a rocket launcher to kill them is useless because the rocket launcher hardly kills more than 3 or 4 spiders at once and they come back with more than that after 5 seconds. Not only that but the spiders get so close that the RL kills you constantly because the spiders are so close. You can't really kill them with anything else either because they're too small. This wad is just an irritating twat.

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Kind of novelty but pretty cool nonetheless. Try beating doom with this. :P 5 - Lamneth

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I hated this. It's impossible to play doom with this.

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WTF! Try PLAYING Doom with this... This must be the craziest combo to date...

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Interesting small wad. Very tough to play through levels with these. 5

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that was kind of amusing for a few minutes. unfortunately this mod starts lagging up my computer after a few minutes. you can barely see them too which makes them more annoying. i think the spiders bites are a bit too powerful.

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Good idea, but not practicle. 3/5 -r_rr

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i love it, it teaches players how to become speed runners, kinda fun & helpful.

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If you think it ran slow before, try playing the icon of sin with this. 5/5

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What a kind of fantastic piece of crap. You fail it. - 1/5 Daimon

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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