Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Kohe 5

   (19 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

Hell is starting to break open in in front of your eyes. You are in a small Maes of death and you will get some Bloodshedder done to you by all the Kakoka Balls. Kunun is also in jail outside and you must destroy the myth bug in order to find the solution. The solution to prevent further overheating to the past eras of Kohe! So anyway I must warn you that Love can hurt, so be even more careful and enjoy the mission!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Utter shitty garbage. -1000/0

Share this review


Link to review
Guest

Unknown date

  
Impossible in Nightmare. 3/5

Share this review


Link to review
Guest

Unknown date

  
Yeas. I must say that this impressive map was made by a Cigarrete! 4/5

Share this review


Link to review
Guest

Unknown date

  
The description is mean rock. 4/5

Share this review


Link to review
Guest

Unknown date

  
Heh so a "Maes of death" is a small, hellish level with tons of ammo, monsters and a cybie-like heart at the beginning? :-D Anyway, this was somehow fun to play and better than the Kunun thing. 4/5 from me. -Maes

Share this review


Link to review
Guest

Unknown date

  
poor 1/5

Share this review


Link to review
Guest

Unknown date

  
Ruba is not improving his mapping skills. This is crap along with the rest. 5/9/07

Share this review


Link to review
Guest

Unknown date

  
Awful crap

Share this review


Link to review
Guest

Unknown date

  
Lol interesting and funny, I enjoyed this level.

Share this review


Link to review
Guest

Unknown date

  
Lol I want more "Maes of death" where I get some "Bloodeshedder" done to me 5/5

Share this review


Link to review
Guest

Unknown date

  
I love shemales... or ladyboys if u want, but I dont like your maps as much ;) weaker 3/5 - Damned

Share this review


Link to review
Guest

Unknown date

  
Well f$&k me! A Ruba wad that didn't make me hurl! Ruba, you still need to work on gameplay and stop copy & pasting everything. Also, when it's only one map, use map01 please. 3/5

Share this review


Link to review
Guest

Unknown date

  
Maes? Bloodshedder? I have a feeling this is a disguised dwforum member.. :P. I liked the level btw, it was quite amusing. 3 stars

Share this review


Link to review
Guest

Unknown date

  
Ruba is Improving his Mapping Skills. I liked it a lot 4/5 -Dark Zero

Share this review


Link to review
  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
×