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monlth06.wad.

   (26 reviews)
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About This File

MONOLITH: A series of maps with no particular theme....well, maybe one. A single player map for Doom2 - sixth in the series.


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Unknown date

  
The best in the series sofar.

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Unknown date

  
It´s really good. Nice interconected level with interesting architecture and good music. there are lot of monsters, but it is balanced. Well done 5/5.

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Unknown date

  
This is one of the better maps in the series. 5/24/07

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Unknown date

  
Good, decent, solid level.

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Unknown date

  
Very nice. Great detail, great layout, good challenge, 5/5

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Unknown date

  
An awesome map with very good architecture and a nice Hexen sky. The challenge is Brutal!. The music sucks and dosent suit the level but I just change it to IDMUS07. Still 5 Stars. -PC

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Unknown date

  
A great addition to the excellent Monolith series - Szymanski

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Unknown date

  
The rest of the series is great, and so is this one is great as well, too. I admired the craftsmanship, e.g. you start the level facing a berzerk pack just as some demons attack you, and so if you're quick-witted you can punch 'em out. I covet the designer's intellect, it makes my head a splode.

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Unknown date

  
Completed the level at first try on UV with 60% kills and no secrets. Those seems to cover a great part of the map (including the red key zone) since I didn't saw half of the map IDDT'ing before stepping to the exit. I wonder if there is a way to get the blue key other than pressing space in the wall near the switch located higher. Monster fights are tight and challenging, I could never get back to 100% life right after the start. Pretty good detailing and architecturing. Overall 4/5. ~Naan

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Unknown date

  
totally great. interesting secrets, too!

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Unknown date

  
As usual, a great map for this series! - 3/5 Daimon

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Unknown date

  
yes, great, fun, but I really would like to see some new textures next time - but I doubt R.W. will do so ;) fat 4/5

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Unknown date

  
Very good map. 4/5.

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Unknown date

  
The layout is again great... I wish I could do the same... Secrets are market with blue skulls but it isnt so easy to find them.Great map, but still the best in the series is second part. 4/5 - Damned

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Unknown date

  
Quote:"Designed for conventional play, i.e. NO JUMPING or other tricks" - lies, two of the secrets are only accessible with mouselook. Otherwise a decent map, the style reminded me a bit of Kaiser. 3*

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Unknown date

  
A nice, difficult level which meats Richard's usual standard of quality.

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Unknown date

  
Confusing map, but other than that, very good.

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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