Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

monlth06.wad.

   (26 reviews)
Sign in to follow this  

Guest

About This File

MONOLITH: A series of maps with no particular theme....well, maybe one. A single player map for Doom2 - sixth in the series.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
The best in the series sofar.

Share this review


Link to review
Guest

Unknown date

  
It´s really good. Nice interconected level with interesting architecture and good music. there are lot of monsters, but it is balanced. Well done 5/5.

Share this review


Link to review
Guest

Unknown date

  
This is one of the better maps in the series. 5/24/07

Share this review


Link to review
Guest

Unknown date

  
Good, decent, solid level.

Share this review


Link to review
Guest

Unknown date

  
Very nice. Great detail, great layout, good challenge, 5/5

Share this review


Link to review
Guest

Unknown date

  
An awesome map with very good architecture and a nice Hexen sky. The challenge is Brutal!. The music sucks and dosent suit the level but I just change it to IDMUS07. Still 5 Stars. -PC

Share this review


Link to review
Guest

Unknown date

  
A great addition to the excellent Monolith series - Szymanski

Share this review


Link to review
Guest

Unknown date

  
The rest of the series is great, and so is this one is great as well, too. I admired the craftsmanship, e.g. you start the level facing a berzerk pack just as some demons attack you, and so if you're quick-witted you can punch 'em out. I covet the designer's intellect, it makes my head a splode.

Share this review


Link to review
Guest

Unknown date

  
Completed the level at first try on UV with 60% kills and no secrets. Those seems to cover a great part of the map (including the red key zone) since I didn't saw half of the map IDDT'ing before stepping to the exit. I wonder if there is a way to get the blue key other than pressing space in the wall near the switch located higher. Monster fights are tight and challenging, I could never get back to 100% life right after the start. Pretty good detailing and architecturing. Overall 4/5. ~Naan

Share this review


Link to review
Guest

Unknown date

  
totally great. interesting secrets, too!

Share this review


Link to review
Guest

Unknown date

  
As usual, a great map for this series! - 3/5 Daimon

Share this review


Link to review
Guest

Unknown date

  
yes, great, fun, but I really would like to see some new textures next time - but I doubt R.W. will do so ;) fat 4/5

Share this review


Link to review
Guest

Unknown date

  
Very good map. 4/5.

Share this review


Link to review
Guest

Unknown date

  
The layout is again great... I wish I could do the same... Secrets are market with blue skulls but it isnt so easy to find them.Great map, but still the best in the series is second part. 4/5 - Damned

Share this review


Link to review
Guest

Unknown date

  
Quote:"Designed for conventional play, i.e. NO JUMPING or other tricks" - lies, two of the secrets are only accessible with mouselook. Otherwise a decent map, the style reminded me a bit of Kaiser. 3*

Share this review


Link to review
Guest

Unknown date

  
A nice, difficult level which meats Richard's usual standard of quality.

Share this review


Link to review
Guest

Unknown date

  
Confusing map, but other than that, very good.

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×