Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Valley of the damned

   (23 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

-A kind of hellish abbey in the mountains.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Mabuse

  
cool Map :)

Share this review


Link to review
Guest

Unknown date

  
I would say this is worth a play. 5/23/07

Share this review


Link to review
Guest

Unknown date

  
Pretty cool! Unfortunately, this doesnt get a perfect score because of the cheap ass end boss and the stealth monster. 4/5

Share this review


Link to review
Guest

Unknown date

  
Very cool.

Share this review


Link to review
Guest

Unknown date

  
the one who said its a ssg fest, hmm i like it how it is the point is, how it is made, and the balancing between ammo and so on was great its a very great map with very great atmosphere and balancing in ammo was great and skill level was also great, and the structure of the map was very cool, it was dynamic, but not too dynamic

Share this review


Link to review
Guest

Unknown date

  
I found the replacements for some doom monsters highly successful. They're more at home in the map than the monsters doom. Which surprised me, most of the time they're annoying me. Action takes place in some valley, you start in a path along a lava river which will lead you to some buildings or if you go right to a path that will lead to (one of the many)a dungeon. The aim is to find 5 gold skulls. Highly recommended, btw this is not a linear map. 5/5 coldfusio

Share this review


Link to review
Guest

Unknown date

  
Very climatic. 5/5 Zalewa

Share this review


Link to review
Guest

Unknown date

  
One of Aluqah's best maps, feels adventurish with nonlinear route but not confusing.

Share this review


Link to review
Guest

Unknown date

  
This map isn't perfect for me. I don't like the final battle or jumping over the boats section, but overall it is pratty good map. Aluqah's maps are interesting and so this is. Skull collecting is good idea. ;) 4/5 - Damned

Share this review


Link to review
Guest

Unknown date

  
As far as gameplay goes, it's just an ssg fest. The layout, although open, is still quite linear. Simplistic architecture, enemy sprites taken from Blood and a rather unfortunate mix of textures from various sources. 3/5 - Belial

Share this review


Link to review
Guest

Unknown date

  
A great map with great atmosphere. Play it now. 5/5

Share this review


Link to review
Guest

Unknown date

  
One of your best maps, Alu. Keep up the good work. 5/5 -Moti

Share this review


Link to review
Guest

Unknown date

  
lol DF cool i like it 5/5

Share this review


Link to review
  • File Reviews

    • By roadworx · Posted
      this is a big ol' exploration map heavily inspired by e2m2, the doom 1 map of the same name. this map takes the concept of the crate maze and not only runs with it but improves heavily upon its inspiration; this map is bigger, harder, and more fun than the original in just about every way. it doesn't use doom 2's bestiary to its full potential - the arachnotron and pain elemental are nowhere to be found - but what it does use it uses well (though i do feel like the mancubus is a bit over represented in this). despite that, it's still fairly easy, with the hardest bit likely being the very start of the map when you have nothing but a shotgun and have to deal with dozens upon dozens of hellspawn, as well as the various encounters with the cyberdemon.   while it is large and it is comprised primarily of crate mazes, it's actually pretty easy to navigate your way around the map. it's divided into several distinct areas, all of which have landmarks to help the player know where exactly they are. i will say, however, that having almost nothing but crates does make the map feel a bit samey after a while, which for a map of this size isn't ideal.   overall, if you're big into exploration and aren't super concerned about not being challenged to an extreme degree, then there's no reason not to check this out. it's fun, rewarding, and while the looks can be a bit monotonous the gameplay is varied enough to keep things interesting.
    • By UAC guy · Posted
      One of the best megawads I've ever played. I especially like map05, though the  
    • By PC2mill · Posted
      I've just finished playing all the maps, and seeing this TNT maps remade is a great feeling. Generally they are all a step above their original counter part, but also having played TNT Revilution I can't help but compare then, and putting the maps that pull the same inspiration side by side there is no contest, Renascence is left way behind, not to say there are bad, but Transduction and Fortress of Bullets are just in another League.
      Now, Taking advantage that I'm talking about Revilution it's map 18 (Hell's Signs) was made by Eternal and probrably is a little glimpse of what episode 2 of Renascence could've been. Finally, I find it very tragic that this isn't getting a sequel, but since Eternal still an active mapper so the hope isn't complete lost.
    • By VanaheimRanger · Posted
      Are we moving on from the NUTS meme reviews and making serious Ancient Aliens reviews now?   Okay, here's mine:   I have played this, and I plan to play it again...
    • By URROVA · Posted
      i loved this wad! the theme is pretty good, and the music is nice! the thing i disliked about it its basically the thing you grab a key and automatically... archvile. Besides that i really loved this wad :))
×