Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Hellfire

   (60 reviews)
Sign in to follow this  

Guest

About This File

Made in Doom2-format and includes 15 new levels in two styles - City and Hell.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

trrobin

  
A mostly great wad throughout that's just let down by these irksome niggles. The levels do get progressively better through the wad which keeps you playing. Recommended.

Share this review


Link to review
Guest

Unknown date

  
Very good wad!

Share this review


Link to review
Guest

Unknown date

  
One of the BEST, believe me!

Share this review


Link to review
Guest

Unknown date

  
kinda ugly looking textures, rather poor monster placement, and i have never played hexin or heritick, but if these maps are realy ripoffs of maps from those games thain they cant be very fun 1/5 you fail

Share this review


Link to review
Guest

Unknown date

  
Master. 5/5

Share this review


Link to review
Guest

Unknown date

  
Sorry... I played the first two levels from each set, and while they aren't bad, they're not good, either. As someone else above said, they're just *bland*.

Share this review


Link to review
Guest

Unknown date

  
Excellent. Just great. No more words, just "quality"... O_O

Share this review


Link to review
Guest

Unknown date

  
It's wonderfull!Shadowman BRAVO! HellFire foreve! Dragon[SDS]

Share this review


Link to review
Guest

Unknown date

  
really good.

Share this review


Link to review
Guest

Unknown date

  
Great wad i liked it -Lynx

Share this review


Link to review
Guest

Unknown date

  
this really needs to be cleaned up a bit, both visually and gameplay wise. it's way too monotonous. has potential, as does anything, i guess. 3/5

Share this review


Link to review
Guest

Unknown date

  
I want a sequel, NOW.

Share this review


Link to review
Guest

Unknown date

  
yeah, one complaint woudl be the lack of credit to a number of maps you ripped directly from, notably the first few maps of the hell section, taken from mount erebus, and hexen.

Share this review


Link to review
Guest

Unknown date

  
I like it. -riderr3

Share this review


Link to review
Guest

Unknown date

  
I've seen better. Really nice wad, tho. 3/5 -Moti

Share this review


Link to review
Guest

Unknown date

  
boooooooring

Share this review


Link to review
Guest

Unknown date

  
really good

Share this review


Link to review
Guest

Unknown date

  
The above are a bit harsh. This really has some terrific, stand-out features that hooked me in. I haven't played through the whole wad yet, but I would still say that there are some punitive design elements that essentially suck all the health from the player. It's important to balance casual gameplay with the more difficult in-fights, and I felt that this balance wasn't fully achieved. Nonetheless really awesome, and I'm enjoying playing it (on the easier difficulties of course :P)

Share this review


Link to review
Guest

Unknown date

  
Very good megawad! Most of all, I liked the city levels, because sometimes, they look very realistic :) Hell levels are beautiful and interesting so. 5/5

Share this review


Link to review
Guest

Unknown date

  
I played a couple maps. Some of it were good. Some of it were kinda bland. I don't like some of the new textures. They don't seem out of place or just plain ugly.

Share this review


Link to review
Guest

Unknown date

  
I've mixed feelings about this one. There is a lot of bad rippage and rather pointless stuff included, and elementary errors too (DB camera object left in). Gameplay is less fun than it might be, due to lack of health, ammo and weapons. Poor pistol-start playability is a big no-no, IMO. But the maps are attractive and the layouts quite clever in places. So 3/5.

Share this review


Link to review
Guest

Unknown date

  
Not hexen, but some maps like heretic e2m1, e2m2. Despite that, the wad is attractive and challenging.

Share this review


Link to review
Guest

Unknown date

  
really good.

Share this review


Link to review
Guest

Unknown date

  
Not sure how anyone can say these levels are boring I haven't played through them all yet but what I have played through so far were very challenging and fun I am currently at the Prison level of the city group of levels

Share this review


Link to review
  • File Reviews

    • By antares031 · Posted
      - Above average and interesting map design! - All maps keep the theme of the episode, thus constant. I can remember every unique map. New custom textures were used in all maps, which resulted in a beautiful look throughout the whole megawad. A few maps are just empty, because they were designed to get you out of their stations connect the levels as a hub area, giving you an interesting experience with progression. - Designer had a great idea to finish the wad in MAP25, which is phenomenal under vanilla limitations. - Above average gameplay. Trying to create a great gameplay experience, the designer put A LOT of interesting, but challenging encounters. - Such a memorable ending. Seriously, just download this wad and check it out for yourself.
    • By DoomShark · Posted
      - Below average and boring map design! - All maps looks similar to each other, thus boring, I can't remember any distinct map. Same textures are used in all maps which resulted in a boring look after playing a couple of maps. Many maps are just empty, no monsters no anything, just head to the exit. - Designer ran out of ideas and stopped at map 25, didn't finish the rest. - Below average gameplay, Trying to create a gameplay experience the designer resorted to traps, and A LOT of them, many of them are really deadly. - Anticlimactic end, Designer will kill you and throw you into the deep ocean :(  
    • By Walter confetti · Posted
      Interesting little weapon wad with some pretty amazing dehacked works like the marine spawner gun or the mines (unluckily, a little broken). Overall, a pretty interesting relic from the past, download it! Also is incredible to see that is the first review for this wad, really?
    • By rdwpa · Posted
      A 1995 slice-of-city-life map, recreating the office building the author worked in and a nearby Mexican restaurant. The potential negatives aren't too hard to anticipate from that description and the era: it is ugly, the indoor parts with a lifelike floor plan don't play very well, and progression can be opaque. You might want to consult the automap regularly to spot barely marked doors in the dark or two-sided lines teasing hidden areas you need to hump your way into.    Overall though I found it entertaining. It is short enough that the negatives weren't exhausting, and I liked the Doomcute implements and all the inventive bits of functionality, some abstractly puzzly, some lifelike, some bizarre. This map is loaded with these. My favorite were easily the toilets that function as teleporters; I guess the idea is you tunnel through the piping (eww). Later on, when the streetside combat is long over and you need to worm your way through cramped office space, I felt I was playing a game the author constructed. I was understanding my tasks less in the sense of "find a switch" and more like "figure out how to deal with that disgruntled flame-coated employee barricaded in the break room." 
    • By rdwpa · Posted
      The custom textures are fantastic. If you're a mapper seeking a change of pace from the usual Scythe 2 Egypt, both ISIS.wad and Osiris.wad, which provided some resources, permit use of their assets. (Although they would need cleanup to gel with the most polished of modern styles.)   By modern standards, ISIS.wad hasn't held up, either the name or the gameplay. Outside of a few moments, it stays at a difficulty that makes the early parts of Doom 2 feel like a TimeOfDeath map. The bigger issue is that it is also huge and confusing, with progression being lightly marked at best. Near the end, I unwittingly teleported to the start, and I had to reload a save to avoid minutes of backtracking. All the monsters are stock, so if forced to replay it, I'd either use -fast or throw on a gameplay mod that buffs monsters. The saving grace is that the textures make the outdoors and caves look pretty.
      The text file suggests using Doom Legacy, but few people in 2020 know what that is. Fortunately, the wad ran perfectly for me in GZDoom. It requires jumping and swimming.   Bumped up a star for the cool assets, especially since many were crafted by the author.  
       
×