Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Horror Collection

   (24 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

One level for boom compatible and limit removing ports. PrBoom-Plus or GZDoom are recommended. Some DEHACKED stuff is taken from talented mapper Erik Alm. This is only the first level in the planned series of horror maps. To be continued...

To play this PWAD file, unzip it into the directory with your PWADs then start: glboom-plus.exe -file eden.wad -complevel 9; (g)zdoom.exe -file eden.wad


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
What's the point of high detail if its too friggin dark to see? I don't give two shits bout atmosphere if it ain't fun to play.

Share this review


Link to review
Guest

Unknown date

  
Amazing architecture, gameplay isn't bad but it's a bit dark, comfusing, and also very difficult (who though 167 monsters HMP in a huge level would ever be a problem?). 3.5/5

Share this review


Link to review
Guest

Unknown date

  
Quite atmospheric.

Share this review


Link to review
Guest

Unknown date

  
Guy! Please! Do yourself a favour and make the key findig/getting easier. Like the review said, stumbling around in darkness, searching for switches. Switch something, explode a portal but do not see what is done and run back though whole map. And take out the fricken plasma Nazi. OTHERWISE GREAT stuff (archit., texturing, whole atmosphere), m'kay! - Cacodemon

Share this review


Link to review
Guest

Unknown date

  
The plasma gunner is just a bad design decision. Not only is he placed early in the map, but on the 'easy' difficulty as well. This doesn't show much hindsight at all.

Share this review


Link to review
Guest

Unknown date

  
good level

Share this review


Link to review
Guest

Unknown date

  
One of the best maps there is. Awesome atmosphere, really nice and gloomy layout, well detailed, as well as having a really good track. New monsters are really well used, especially the marine, who will keep you on your toes. Overall, a flawless gaming experience. 5/5 -Killer2

Share this review


Link to review
Guest

Unknown date

  
This is an elaborate modern level, with a mild H P Lovecraft steampunk-type feel. The design is surprisingly mazelike and blocky, although there are lots of new textures. The gameplay is relaxing though ammo-light; it's not helped by putting a fast-moving, plasma-spitting trooper near the start. He swishes around like a flea, and looks ridiculous. Hell looks like a disco. Overall this feels like a decent 1999-style map fast-forwarded into 2007.

Share this review


Link to review
Guest

Unknown date

  
It's fantastic game. Thank you. 6/5.

Share this review


Link to review
CombineSoldier ES-A8

Unknown date

  
...this level is not for fun! This is horror level! If you want fun, play stupid terry maps.

Share this review


Link to review
Guest

Unknown date

  
cool! 5.

Share this review


Link to review
Guest

Unknown date

  
Very impressive map - rather beautiful in places. Good use is made of Boom features, and it is generally atmospheric. Nice to see this author create a non-slaughter map too. One complaint: off-centre weapons are a bad idea when there is no crosshair. BTW, the reason the included demos don't work with older prboom versions is that they don't have Boom's friction code.

Share this review


Link to review
Guest

Unknown date

  
It's been a while since I've played a similar map and liked it. Obviously there's nothing wrong with the usage of the plasma marine. I only wish some of the really bland hallways looked more interesting. 4/5 - Belial

Share this review


Link to review
Guest

Unknown date

  
this simply is not fun to play, even with the high detail.

Share this review


Link to review
Guest

Unknown date

  
yep, it's map of the year

Share this review


Link to review
Guest

Unknown date

  
A very interesting take on gameplay, with tough monsters (some nice graphical edits too) and a slow paced, confusing style of progression. Sadly it didn't rub me up too well, and the ammo wasn't too well balanced, so only a 3

Share this review


Link to review
  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
×