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Gamarra's soul story: Mission 3 "The Drawer"

   (57 reviews)
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2 Screenshots

About This File

After two quite easy missions you must seize a drawer, who insulted me on WIP, because I want to kill him after a legal lawsuit. He lives in a well-defended fortress with his clever bodyguards (marines & zombies).


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Guest

Unknown date

  
Wow, out of context much? I read the comment you linked to, and quite frankly I don't care what you think about xechireon. You damn jokemodders are all alike- don't know where your boundaries are. Y'all have a real good day now, y'hear? -Rater (0/5)

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Guest

Unknown date

  
Hey! I have the greatest idea. I'll make a mod where you kill glassyman! wouldn't it be fun to figure out how glassyman will react? God I hate that railgun. I'll give you some constructive critism. NEVER use a SINGLE weapon. There are some cases when you can, but not always.

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Guest

Unknown date

  
Giulio is genius. 5 stars

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Guest

Unknown date

  
what a childish piece of trash. this kid needs to grow the fuck up.

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Guest

Unknown date

  
OMG Slopes and Swimable Water and DIFFERENT TEXTURES!! Too bad it has more of the same boring level design and immature and disturbing storyline. "His death will serve as a warning to anyone who insults me" That's pretty disturbing in my opinion. At least this one was somewhat different than the other ones. 1/5 -RUNDLL

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Guest

Unknown date

  
It's got its dull moments, but still, by far the best Gamarra so far, and actually enjoyable at times. I especially liked being able to shoot Giulio during cutscenes. :P 4/5

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Guest

Unknown date

  
Neat. 5/5 -Dark Zero

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Guest

Unknown date

  
HAHAHAH Go Glassy!!!:) You really are a great mapper

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Guest

Unknown date

  
Glass, you're terrible at mapping and your name is hard to pronounce. -Visplane Overflow

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Guest

Unknown date

  
Execution by fisting? Ouch XD 5/5

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Guest

Unknown date

  
Quite good. -Jorge

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Guest

Unknown date

  
"Most retarded mapper" doesn't even begin to sum it up... you're worse even than Britney Spears.

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Guest

Unknown date

  
... I dont bother downloading this shit on a hotplate Wad

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Guest

Unknown date

  
Decent

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Guest

Unknown date

  
what...oh yeah uh,s to many snipers?i forgot what i was supposed to say

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Guest

Unknown date

  
The design has many flaws like repetiveness, uninteresting design. Gameplay was very boring... playing with one weapon through whole wad is a serious design flaw same applies to monsters..... really you use too much same monsters per one ROOM! I say it's awful 1/5 - Alterworldruler

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Guest

Unknown date

  
Good grief! More crap. More unskippable scenes. Why are you so angry GG? Does it really matter what people say? Does it matter what I'm saying? Probably not... 0/5

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Guest

Unknown date

  
Very changellenging and funny. Recommended.

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Guest

Unknown date

  
Justice has been done. All of GG's enemies have been killed after a fair trial...oh no...I hear more Gamarra maps coming...

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Guest

Unknown date

  
Are your mothers not fed-up having to pick up your teddy's every five minutes? GG has a long way to go before I enjoy playing any of his poor wads. This is supposed to be a DOOM community, not a MOAN community! I'm not telling you what score I gave as this will inevitability cause another round of teddy hurling. from 0 to 5 out of 5 (somewhere). And yes! I know... I'm moaning!

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Unknown date

  
Glassyman sucks elephant ball sack. oh yeah, and this level is horribly sub-par 0/0 7+9=16

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Guest

Unknown date

  
How does such a crappy, lame map like this manage to get 3 stars? This was awful and lame! The weapons were really crappy! I had to use that superwep8 deh patch to play this. Not to mention his obsession of killing people who make fun of him on the internet make him look like a psychopath like the columbine killers. 0/5

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Guest

Unknown date

  
This is awesome! xD Fist the guilty offenders

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Guest

Unknown date

  
LOL, the drawer did get what he deserved. XD Awesome map!

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Guest

Unknown date

  
Bring back the awful memories of a dark 2007 of doom WAD making. Glad its all better today.

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  • File Reviews

    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.
    • By Chipchase · Posted
      Consists of some rooms to be opened in key sequence from a central area. Doors are narrow and each reveals a row of monsters waiting for you, and you don't have enough ammo (I had to cheat). No atmosphere, bright lighting, and mostly Wolfenstein-ish cuboid rooms. Technically OK, with minor texture mis-matches. At least his own summary was modest.   Give it a miss.
    • By NuMetalManiak · Posted
      cannonball is yet another mapper who will probably take some getting used to when it comes to his maps. I remember hating on Return to Hadron when I first played it, but after subsequent plays it got easier. the same can be said for a lot of his other wads.   while this is my first time playing through Sparta 2, I easily got into cannonball's playstyle. his architecture style is always the same, as are his usage of monsters, basically you'll be running around often in the heat of monsters; the space is wide enough to accomodate this kind of playstyle and you just gotta be quite wary of where projectiles are flying. even if the monster count is low the layouts make things rough. but overall, what I like most about cannonball's maps is how well they can be run through. sure, you're gonna be dealing with a fuckload of carnage in these maps, but they all are very speedrun-friendly which is a plus. notable maps include:   MAP08, which is probably the roughest start in the wad MAP12, which has a false sense of security with its monster count. the two slaughter finales which are both well done.
    • By Summer Deep · Posted
      I don't pretend to understand any of the promotional material accompanying this map, relating to wizards and the like, and it just seems like a typically unsubtle early offering, albeit on a grand scale. One of the reviews says you can't get out of the Cyberdemon arena once you've teleported into it near the start, but the bad news is that you can. The final room with the Spider Mastermind is quite lively and entertaining, if you persevere that far.   The version of this I played was a Doom 2 conversion, which ran in the MAP10 slot, with some Revenants, chaingunners and Pain Elementals, but if you download the one on this page you'll probably get the original wad.  
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