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Doom: The Parody

   (125 reviews)
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About This File

A joke wad. Got time? Like laughing? Give it a try. The wad sucks in quality but is meant to be funneh, not pretty (that's obvious since I don't have a solar system model in my bedroom).


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joe-ilya

  
Dumb laugh tracks, but this is intuitive.

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taufan99

  
All of those Terrywads bastards should learn from this wad. This brings the word "funny" back to jokewad.

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Guest

  
EVERYBODY LOVES DOOMGUY; LOVED EVERY SECOND OF IT. 100/10.

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Guest

  
Lived in the amazon jungle And got captured by poachers And spent the rest of my days with cute kittens 420/10

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Guest

Unknown date

  
lol'd at the boxes... I failed this one, too bad. 5/5 patryckpo

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Guest

Unknown date

  
Haha. This was actually pretty funny, only because it was just so stupid. Not good for much more than one playthrough though... - NickP

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ProGamerX56

Unknown date

  
Loved it! Recommended to all for a laugh.

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Guest

Unknown date

  
Heh, I liked the part where you find out what those health potions are REALLY made of.

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Flammable

Unknown date

  
i am lol'd

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Guest

Unknown date

  
The laugh tracks ruined most of the jokes. Also the first time I played, I didn't even notice the "maze" joke because I just jumped over the crates, silly me.

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Guest

Unknown date

  
I lol'd. 5/5

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Guest

Unknown date

  
this wad is legendary and should be played by ALL (btw i still don't have solar system model in my bedroom)

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Guest

Unknown date

  
I CAME 6/5

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Guest

Unknown date

  
ok, i admit that it was somewhat amusing. the only thing i thought was funny was where the two giant nukage tanks make that tiny potion. 2/5 RUNDLL

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Guest

Unknown date

  
Nice idea! It was funny lol 3/5

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Guest

Unknown date

  
I liked this one! Yeah, I'm a failure, but I'm ok with that. :o) I just wish there were more jokes / gags / whatever. 3/5 - would be 4/5 if it had more jokes and gags.

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Guest

Unknown date

  
The laughs were funny i think, but yeah i didnt laugh that much times. I'd like to see more wads like this with improvements. 3/5

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Guest

Unknown date

  
u call this shit funny?

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Guest

Unknown date

  
Passed the "challenge". Note that this "challenge" is nowhere in comparison to, for example, a challenge to play through Action Doom without saving. 2 stars for the the cannned laughter sound files that were the only things I really liked.

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Guest

Unknown date

  
A Laugh Track DOES not make for a good jokewad. This map failed to make me laugh. 1 star for the failed concept.

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Guest

Unknown date

  
I didn't laugh but nevertheless found it quite entertaining. Next time you should concentrate on the mapping as well. the assembly line joke would've been funnier if it would've moved 3/5 ADEzor

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insanoflex312

Unknown date

  
stupid, not funny.

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Guest

Unknown date

  
It made me laugh.

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cs99cjb

Unknown date

  
Quite funny actually, but make no mistake you'll be laughing at yourself most of the time. I was pretty annoyed at the 'puzzle' with all the switches. I loved the crazy doors though.

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JudgeDeadd

Unknown date

  
Eh. Mostly abysmally unfunny, though a couple of jokes were good for a smile (such as the super-cliched map title, or the sprawling maze which mercifully disappears once you begin exploring.)

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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