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D'Sparil's Final hour

   (16 reviews)
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About This File

This was supposed to be a Heretic Treasure Chest final map but seems that project is dead now.... so i'm releasing this tiny gem to the world, it was finished two-three months ago i dun remember anymore


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Guest

Unknown date

  
Too many bugs

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Guest

Unknown date

  
This is a real shit! Simply awful! One of the worst wad ever seen! I vomit! 0/5

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Guest

Unknown date

  
vomit for you and your hom bug.

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Guest

Unknown date

  
Hahahah!!! Best comments ever...

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Guest

Unknown date

  
Jesus Christ. 1/5 -Remiel

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Guest

Unknown date

  
What does 4 + 8 = ?

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Guest

Unknown date

  
"Bugs: I didn't notice any" Well yeah, apart from a HOM in the beginning of the map and not being able to enter the room with the dragonclaw, I didn't notice any either.

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Unknown date

  
Bugs: my brain has bugs. 0/5

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Guest

Unknown date

  
I noticed a huge HOM at beggining and some other minor bugs, but the map was a nice experience... Daimon gives to you 3 stars on 5.

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Unknown date

  
Looks like it would be a good map if it wasn't for all the bugs and such.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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