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Beautiful Strange Doom Sky Pack

   (23 reviews)
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About This File

A set of ten new skies for Doom. All of them 1024 pixels wide, divided in four pieces.

The WAD archive contains a small demo map (re- peated ten times, each one with a different sky), so you can view how the skies can be applied in the game.

There are also three folders. The named "truecolor" includes the original renders (256x192, 24 bpp). In "8bits-doom" you'll find the same graphics converted to Doom palette. And "8bits-128px-doom" contains the 128 pixel tall skies that I used in the demo WAD.

I tried to create certain variety of atmospheres. So there are some earth-like skies, an "inferno" sky, a moon-space one, a Mars inspired sky..., among others.


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A decent but not excellent pack. Some of the skies are very good, but others looks a bit unnatural. They're pretty low-res, which can be a good or bad thing, but the JPEG artifacts is definitely a bad thing. The paletted versions are mediocre- I wouldn't say they're horrible but the truecolor ones are definitely better. A proper ZDoom TEXTURES lump would have been nice instead of the more universal but uselessly messy TEXTUREx lump.

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If you're using Terragen, couldn't you have plonked in the tops and bottoms for people who have SKYBOXes in mind?

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Mi opinion es corta y concreta. Buen trabajo Eye, y gracias!!!

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Very good skies, especially considering the Doom's palette limits.

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Really vomiting skyes.

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Very Good work!! And the demo helps to newbie mappers ,like me, for make new maps...5/5 Wolfenprey

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At first it seems very disappointing, especially given the rave reviews; but you have to understand that this is for the original Doom. It's not one of those 3D Jdoom things. It all looks decent, although a bit samey. Despite using Terragen they tend to look very much like the Episode 3 sky with washier colours, but there's only so much you can do with Doom's palette.

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GREAT!!! SKYYYYEEEESSSSS!!! 5/5 - Optimus (without even having seen them :)

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Beautiful skies! It's a pity the doom engine trashes the original pictures, but 5/5 anyways. And HOW IN THE WORLD were these made from scratch?!

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OMFG SOO NICE

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Excellent skies pack, and also excellent instructional material for people who want to learn how to make their own skies. 5/5 -Maes

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Sloppy work, lots of bad colors and dithering. 2/5. Kristus

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Ten excellent skies! 5/5

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the textures need some work (contrast, colors), but still good enough to work with them, one extra star for the great upload - infos, pics, map 4/5

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This is a very nice collection. May need some touching up here and there, but the way everything is included ready to go is just great. 4/5

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these are pretty badass. I kinda wish the height was more than 200 though for ports that allow mouselook.

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I kind of like the skies, although there are a few issues that bring the score down. 4/5.

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This was made without doom's 256 color palette in mind. You could have used other colors that the palette wouldn't have destroyed and it would look a lot better. Instead, you chose whatever color you wanted and didn't seem to care whether it looked nice in doom or not.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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