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Beautiful Strange Doom Sky Pack

   (23 reviews)

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About This File

A set of ten new skies for Doom. All of them 1024 pixels wide, divided in four pieces.

The WAD archive contains a small demo map (re- peated ten times, each one with a different sky), so you can view how the skies can be applied in the game.

There are also three folders. The named "truecolor" includes the original renders (256x192, 24 bpp). In "8bits-doom" you'll find the same graphics converted to Doom palette. And "8bits-128px-doom" contains the 128 pixel tall skies that I used in the demo WAD.

I tried to create certain variety of atmospheres. So there are some earth-like skies, an "inferno" sky, a moon-space one, a Mars inspired sky..., among others.


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Guest

  
A decent but not excellent pack. Some of the skies are very good, but others looks a bit unnatural. They're pretty low-res, which can be a good or bad thing, but the JPEG artifacts is definitely a bad thing. The paletted versions are mediocre- I wouldn't say they're horrible but the truecolor ones are definitely better. A proper ZDoom TEXTURES lump would have been nice instead of the more universal but uselessly messy TEXTUREx lump.

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If you're using Terragen, couldn't you have plonked in the tops and bottoms for people who have SKYBOXes in mind?

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Mi opinion es corta y concreta. Buen trabajo Eye, y gracias!!!

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Very good skies, especially considering the Doom's palette limits.

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Unknown date

  
Really vomiting skyes.

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Very Good work!! And the demo helps to newbie mappers ,like me, for make new maps...5/5 Wolfenprey

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At first it seems very disappointing, especially given the rave reviews; but you have to understand that this is for the original Doom. It's not one of those 3D Jdoom things. It all looks decent, although a bit samey. Despite using Terragen they tend to look very much like the Episode 3 sky with washier colours, but there's only so much you can do with Doom's palette.

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GREAT!!! SKYYYYEEEESSSSS!!! 5/5 - Optimus (without even having seen them :)

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Beautiful skies! It's a pity the doom engine trashes the original pictures, but 5/5 anyways. And HOW IN THE WORLD were these made from scratch?!

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Unknown date

  
OMFG SOO NICE

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Excellent skies pack, and also excellent instructional material for people who want to learn how to make their own skies. 5/5 -Maes

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Sloppy work, lots of bad colors and dithering. 2/5. Kristus

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Ten excellent skies! 5/5

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the textures need some work (contrast, colors), but still good enough to work with them, one extra star for the great upload - infos, pics, map 4/5

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This is a very nice collection. May need some touching up here and there, but the way everything is included ready to go is just great. 4/5

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these are pretty badass. I kinda wish the height was more than 200 though for ports that allow mouselook.

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I kind of like the skies, although there are a few issues that bring the score down. 4/5.

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This was made without doom's 256 color palette in mind. You could have used other colors that the palette wouldn't have destroyed and it would look a lot better. Instead, you chose whatever color you wanted and didn't seem to care whether it looked nice in doom or not.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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