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Kohe 10

   (19 reviews)
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About This File

You are aboard Alfa Romero Model 626-300 Spaceship Emperor bound for a star in Sagiterius. You are traveling with innocent people and your mission is to hijack the spaceship since you are a hijacker hiding in the back room. Unfortenlily the passengers have other tricks up their sleeves as they try to beat you back from reaching cockpit. Security droids discuised as Kokoka balls try to set u back.


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Zahid

  
lol description and map is really according to it...too short though..

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Unknown date

  
A very interesting level that resembles a plane/spaceship of some sort. Short and funny. 4/5 -Maes

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Unknown date

  
Those damn Kokokas...

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Unknown date

  
dis maek lil wayne sad 00000000/54345357

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Unknown date

  
retarded...

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Unknown date

  
Didn't liked it much, but the cacodemons away fade in from the darkness and scare me, it's a nice effect :) 3/5 - Optimus

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Unknown date

  
"Interesting" indeed, one of those good old curiosity levels that early/mid 90s are full of. It's not bad, but it's not a real map either. 2/5

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Unknown date

  
As much as I don't want to, a 2 is about what this map merits. This wad actually had some good slaughter to it, and I thought the ship structure was neato -- but I feel that it takes a bit more than that to merit anything above a 2. The map didn't feel like a major attempt at mapping :/ The archvile was quite... useless, considdering he's jammed behind a seat. -G.Ballblue

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Unknown date

  
Its gets 3/5 because its short and sweet. I think Ruba is trying. But as we all know Ruba can be unpredictable. -PC

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Unknown date

  
Ehh... it wasn't very interesting. It's just a map that kinda looks like a spaceship filled with shotgunners and an archvile at the end. The cacodemons outside of the spaceship were useless. 2/5

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Unknown date

  
Average stuff from a below average map maker. Why Kohe? I don't know... and frankly I don't care. Not at all funny nor is this anywhere close to interesting. 2/5

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Unknown date

  
The description is priceless.

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  • File Reviews

    • By Pechudin · Posted
      First two levels are Wolfenstein 3D - tier corridor fests (albeit quirky), not very engaging, but after that the maps become much better. Huge vistas in an underground cavern, silent teleport fu***ry and heaps of small neat details. Very oppresive atmosphere at times.     DooM maps have a langauge of their own. You know what you expect from a DooM map. Monsters, keys triggering traps, there is an assumed flow. I love it when maps subvert these expectations, and while these maps do not go full chaotic (and there is a balance, it cannot be too random, there does need to be a theme), I love how the world seems to be tearing at the seams, and about the only thing you can cling to as familiar to a DooM map is killing Demons.     So yeah, I guess you could say I liked it. Too bad it's so short. Hopefully Shrooms 2 exit the Mordeth hell.
    • By MadGuy · Posted
      When I play WITHOUT this mod all colors feel washed out. It's a really amazing color pallet mod. 
    • By SilverMiner · Posted
      Final Doom that it was meant to be I want the TNTR 2
    • By SilverMiner · Posted
      This is a one of wads that inspired me to map for Doom. 
    • By SilverMiner · Posted
      I feel the taste of 2000s
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