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cakewalk

   (15 reviews)
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This map is more of a experiment, i want to see if a map that has details like the first doom and decent gameplay can score good reviews without having to put any extreme detail into it and at the same time make sure the level does not look like crap. The map is short and not very hard, but i never intended it to be hard or long.


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Deeforce

  
A dark and short map that is fun to play, but with lights in it would be better, so 3/5!

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Unknown date

  
A very oldskoolish E1M1/E1M2-like level. It has vanilla doom-like level of detail and numbers of monsters, and I couldn't find any ZDoom or Skulltag specific features, other than flats on walls, which could have been avoided. It could be made to run in vanilla by fixing them. Some obvious texture misalignments, too. 2/5 -Maes

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Unknown date

  
^ There are also wall textures used as floor flats. Otherwise, same notes as the above reviewer. BTW, this has been erroneously classidied as a deathmatch level, it's obviously single player. Better than the author's first attempts at mapping, but still a long way to go.

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Unknown date

  
not all that bad.

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Unknown date

  
Yum, cake!

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Unknown date

  
Its okay 2/5

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Unknown date

  
This is a decent 1994 level that was made in 2007. The textures are all over the place, and the layout looks hand-made, but it's nostalgic and not bad. Takes no time to finish. If it was tidied up and given a polish it would be a good E1M1 replacement for an old-style megawad. DESIGNERS! We respect you more if your levels are Vanilla Doom compatible, because that is HARDCORE.

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Unknown date

  
Meh. 2/5.

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Unknown date

  
nice!

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Unknown date

  
OK

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Unknown date

  
not so bad -3/5 Daimon

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Unknown date

  
I somehow liked it. It's a nice oldschool military base map that plays well. 4/5 - Optimus

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