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cakewalk

   (15 reviews)
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2 Screenshots

About This File

This map is more of a experiment, i want to see if a map that has details like the first doom and decent gameplay can score good reviews without having to put any extreme detail into it and at the same time make sure the level does not look like crap. The map is short and not very hard, but i never intended it to be hard or long.


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Deeforce

  
A dark and short map that is fun to play, but with lights in it would be better, so 3/5!

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Unknown date

  
A very oldskoolish E1M1/E1M2-like level. It has vanilla doom-like level of detail and numbers of monsters, and I couldn't find any ZDoom or Skulltag specific features, other than flats on walls, which could have been avoided. It could be made to run in vanilla by fixing them. Some obvious texture misalignments, too. 2/5 -Maes

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Unknown date

  
^ There are also wall textures used as floor flats. Otherwise, same notes as the above reviewer. BTW, this has been erroneously classidied as a deathmatch level, it's obviously single player. Better than the author's first attempts at mapping, but still a long way to go.

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Unknown date

  
not all that bad.

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Guest

Unknown date

  
Yum, cake!

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Guest

Unknown date

  
Its okay 2/5

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Unknown date

  
This is a decent 1994 level that was made in 2007. The textures are all over the place, and the layout looks hand-made, but it's nostalgic and not bad. Takes no time to finish. If it was tidied up and given a polish it would be a good E1M1 replacement for an old-style megawad. DESIGNERS! We respect you more if your levels are Vanilla Doom compatible, because that is HARDCORE.

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Unknown date

  
Meh. 2/5.

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Unknown date

  
nice!

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Guest

Unknown date

  
OK

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Guest

Unknown date

  
not so bad -3/5 Daimon

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Unknown date

  
I somehow liked it. It's a nice oldschool military base map that plays well. 4/5 - Optimus

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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