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Kohe 9

   (13 reviews)
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2 Screenshots

About This File

Do not underestimate your battle. Kohe 9 promise to deliver a shorley heated fight. Its a very good looking level with good enemie and powerups place locations. Some good looking crate. At the start there are two Baron which are much easier to kill then a normal Baron. This is level 9 of a 15 level series Im working on. My aim is to make better levels than my old levels. Im really trying onisley. I tried harder to make an archway as well and it looks okay too. Since level 9 of old Doom 2 was called the pit I wanted to made sure that this level has pit too!. The pit is the exit!


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Zahid

  
small like most ruba's kohe series maps... repetitive,and okay-ish battles...nothing special nothing awful...average overall

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cs99cjb

Unknown date

  
Competently made but very repetitive in terms of gameplay. Does anyone remember when barons of hell were special? They aren't any more. I was tempted to give this 4 stars simply because it's properly lit and textured, but there were so many interchangeable rock-textured rooms populated by crates, a few former humans and a hell knight that I began to get deja vu.

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Guest

Unknown date

  
2/5

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Guest

Unknown date

  
sucks ass 0/5

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Guest

Unknown date

  
Nice oldskool action blast, but nothing too special. I guess it classifies as a "decent" Ruba level. 3/5

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Guest

Unknown date

  
I liked it a little better than Kohe10. I somehow enjoy these Kohe maps because they are small, minimalistic and little fun to play for a while (when I am get tired by huge or hyperdetailed maps). Still 3/5 - Optimus

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Guest

Unknown date

  
It's better than iD's DooM 2 levels.

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Guest

Unknown date

  
This is actually not a bad map by Ruba. While there are some simmilar elements to the earlier Ruba maps there is virtually no copy and paste apart from some Crates. It also provides a bit of a challenge but I beat it first try and it would have been better if there was a bit less health, pehaps stimpacks instead of medikits would have given it a good challenge. In fact this map was fun to play but I recommend that you still avoid it if you are looking for something real good. 3 Stars -PC

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Guest

Unknown date

  
It's okay. Nothing to get excited about even for the low effort that was put in.

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Guest

Unknown date

  
Hmm, not too bad, which is fairly good comming from Ruba, but there is still absolutely no sign of any attempt to made a good level - Ruba seems happy spewing out maps that range from piss-poor to not too bad. Come on Ruba, try harder. 2/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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