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Kohe 9

   (13 reviews)
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About This File

Do not underestimate your battle. Kohe 9 promise to deliver a shorley heated fight. Its a very good looking level with good enemie and powerups place locations. Some good looking crate. At the start there are two Baron which are much easier to kill then a normal Baron. This is level 9 of a 15 level series Im working on. My aim is to make better levels than my old levels. Im really trying onisley. I tried harder to make an archway as well and it looks okay too. Since level 9 of old Doom 2 was called the pit I wanted to made sure that this level has pit too!. The pit is the exit!


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Zahid

  
small like most ruba's kohe series maps... repetitive,and okay-ish battles...nothing special nothing awful...average overall

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cs99cjb

Unknown date

  
Competently made but very repetitive in terms of gameplay. Does anyone remember when barons of hell were special? They aren't any more. I was tempted to give this 4 stars simply because it's properly lit and textured, but there were so many interchangeable rock-textured rooms populated by crates, a few former humans and a hell knight that I began to get deja vu.

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Guest

Unknown date

  
2/5

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Guest

Unknown date

  
sucks ass 0/5

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Guest

Unknown date

  
Nice oldskool action blast, but nothing too special. I guess it classifies as a "decent" Ruba level. 3/5

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Guest

Unknown date

  
I liked it a little better than Kohe10. I somehow enjoy these Kohe maps because they are small, minimalistic and little fun to play for a while (when I am get tired by huge or hyperdetailed maps). Still 3/5 - Optimus

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Guest

Unknown date

  
It's better than iD's DooM 2 levels.

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Guest

Unknown date

  
This is actually not a bad map by Ruba. While there are some simmilar elements to the earlier Ruba maps there is virtually no copy and paste apart from some Crates. It also provides a bit of a challenge but I beat it first try and it would have been better if there was a bit less health, pehaps stimpacks instead of medikits would have given it a good challenge. In fact this map was fun to play but I recommend that you still avoid it if you are looking for something real good. 3 Stars -PC

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Guest

Unknown date

  
It's okay. Nothing to get excited about even for the low effort that was put in.

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Guest

Unknown date

  
Hmm, not too bad, which is fairly good comming from Ruba, but there is still absolutely no sign of any attempt to made a good level - Ruba seems happy spewing out maps that range from piss-poor to not too bad. Come on Ruba, try harder. 2/5

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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