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Nikita Base

   (11 reviews)
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2 Screenshots

About This File

A VERY tiny and very intense boss battle map...


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Guest

Unknown date

  
Well, it's... it's a boss fight, that's for sure. Quick and fun, if nothing spectacular. 3/5. I do like the broken glass windows. --Tofu

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Unknown date

  
A bit too simple for my taste. I agree that this could have been expanded on :/ Really ain't too much more to say than that. -G.Ballblue

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Unknown date

  
Too small for my taste. Detail is nice. Not my favorite WAD this week. 3/5 - Optimus

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Unknown date

  
Needs more... well, more level, really. Not necessarily bad, but I'm not going to remember that I played this tomorrow. It's okay for what it is, I guess.

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Unknown date

  
...I guess it's OK. Exactly what the text file promises. 3/5 -Maes

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Unknown date

  
This is fun but not very substantial - it would be good as part of an ultra-quick megawad, but on its own it feels very lightweight. There are 27 monsters, of which 23 are zombiemen. At the end you get a pair of barons, and then an archive plus a cyberdemon. To fight them you have a plasma rifle and lots of ammo. It's not very hard (you can shoot the cyber from a distance). The design is clean and simple, like a dolphin.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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