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Meek

   (23 reviews)
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5 Screenshots

About This File

Like any good employee I have installed DB at work and so when I get bored I do a little editing. This little level is a product of boredom at work over the last few months. It's nothing spectacular... at all. It's just a short episode 1 style level, which started out as doodles and ended up as playable.

It was originally intended that this level would only be released on http://www.wadsinprogress.info. A community member on said site made me think twice and here it is uploaded to the archieves. Enjoy! :)


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Deeforce

  
Great details, but a bit confusing. 3/5

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Guest

Unknown date

  
Go to your kitchen, take a knife. Make it 100 times bigger. That will make you an artist. Mr Helpyourselfish doesn't make art. You'll miss 700 enemies, 30 new weapons and 300 new things that attack.It get worse: He doesn't even use all of the stock ennemies. And where is the rocket launcher? But wait this is an episode one level...how could I forget that? Not that much health, effective layout, easy if you don't rush.

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Guest

Unknown date

  
Great design and connectivity. 4/5

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Guest

Unknown date

  
Good decent amount of fun. Average. Decent texture placement. Nothing awkward about it. 3/5.

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Guest

Unknown date

  
This map would fit perfectly into the original E1.

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Guest

Unknown date

  
It is WAY TO LONG, detail is good for a map that does not use a port. Gameplay is ok, but like i said. it is just way to long and it drags down the gameplay. Layout: 4/5 Detail: 3/5 Gameplay:3/5 Average value: 3/5 stars: Average -Hardcore_gamer

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Guest

Unknown date

  
I enjoyed this quite a lot! Almost felt like it was apart of the episode!

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Guest

Unknown date

  
#2 I thought that too but then I played some episode one levels. #3 Everyone his own standards of course but: it's smaller then most doom 1 maps. Loved it.

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Guest

Unknown date

  
Another very nice oldschool E1M1 replacement! Plays very well and length is just about right! 4/5 - Optimus

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Guest

Unknown date

  
This map for Doom is as E1-like as a map can be. It's a building with brown and green stone walls, some small outdoor areas and some nukage areas. The challenge is rather low, the hardest monster being the Demon. But it's also very small, so it was quite entertaining for a short fun, after all. 3.5/5 -Milian

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Guest

Unknown date

  
Not very bad overall, but a interresing effort 3/5 Daimon

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Guest

Unknown date

  
This author is great at classic style and while this one is a bit weaker than his others, it's still worth a go. 4/5

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Guest

Unknown date

  
nice e1 map with above average gameplay and decent level of detail. I Enjoyed it quite much. 3.5/5

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Guest

Unknown date

  
This is a strange level. It feels rather convoluted or random all around (both in layout and texturing), not really giving the moody impression that Romero's levels give, nor the vertigo in the action. As the author says he was just playing around with the editor, and that shows in the result. His E1 tribute episode (CHRetro) showed more focus, and I'd recommed it over this. [2/5] ~Chain Mail (08/2007)

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Guest

Unknown date

  
3.5/5

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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