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Knee Deep In ZDoom Soundtrack

   (17 reviews)
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About This File

This is just a simple music wad for Knee Deep in Zdoom, as a soundtrack for KDIZD was promised but not delivered. All tracks are remixes of standard Doom music, and are freely available on the author's website: http://kinkiness.de


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Guest

Unknown date

  
Definitely a must have for KDiZD. 5/5 -KC32

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Guest

Unknown date

  
I misread that... I thought it was 56GB.. Anyways 4/5

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Guest

Unknown date

  
Giving 5 stars to counteract the troll :)

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Guest

Unknown date

  
Don't forget to also give credit to Bobby Prince and Id, and all the artists that Bobby Prince ripped off :-)

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Guest

Unknown date

  
This Makes KDIZD Look more awsome than before. 5 Stars. -Dark Zero

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Guest

Unknown date

  
Sweet stuff!

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Guest

Unknown date

  
To be fair, Bobby Prince was asked originally by id to do straight covers of rock/metal tunes that they picked. He argued that such music wouldn't always fit the game. Thus we got a hybrid.

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Guest

Unknown date

  
I don't think Kinkiness's remixes are very good for doom. Either they take too long with the drawn out ambience to get to the familiar tune, the familiar tune just doesn't sound as great, or it doesn't get to that tune at all. As for the metal music, I prefer Sonic Clang's remixes for Classic Doom 3 over this wad.

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Deeforce

Unknown date

  
^This person is wrong. You need this file with kdizd/kdizd_12!

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Guest

Unknown date

  
its a shame this was missing from KDiZD. It really enhances the entire game. 5/5

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Guest

Unknown date

  
whatever *****

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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