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The Ghoul's Forest 3

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The Ghoul's Forest 3 is the final wad in the Ghoul Series.


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Teivman

  

spook

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CaptainResident

  

First and foremost, this mod does its job good to an extent. It sets the atmosphere up very well. The fire going out in the beginning is a nice way to start it off and the whole "stuck with nothing but a bow and wit" idea is a good way to execute the gameplay itself.

But unfortunately that's as far as positives go.

You see, the actual area is so dark that a particular enemy is near impossible to actually see unless you have focus into what exactly you're looking for. Even then, it's a tiny enemy. The one I am referring to is the Creeper.

After that obstacle, you have a giant skull that teleports everywhere and a face that will scream nonstop. Unless you're on edge whilst playing this, those will just turn out to be annoying at a point.

Then there's the final boss. It flings random shock images at you, ranging from a picture of a clown, to random gore, to the classic picture of the girl from The Exorcist we've all seen plenty of times. Lazy, if anything, considering they're just images with no connection to the actual game whatsoever.

 

TL;DR: Great concept and beginning, poorer execution. Sure is great reaction material for the unaware, though.

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Ghetto_booty

  

Great with friends

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Anidrex_1009

  

Okey, this is scary.

 

I play Ghouls Forest 3. I jump 4 feet in the air playing GF3.

 

Yes, lots of jumpscares and quite scary atmosphere.

 

Pretty good. Really like... really square, but intense and fun, bunch of weird crap at the beginning, I really did not understand crap the first 10 minutes. But with time and some youtube videos I learn quickly enough to go on and, I quote, Die and repeat, and finally win. Oh yeah, this wad is quite good killing you and your nerves. 

 

On final sentence, I enjoy it.

 

.- ''Feel the pain one last time.''

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bzzrak

  

veri skari

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D00MManiac

  
Brilliant.

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Guest

  
My issue is that it ended too soon.

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Guest

  
Выг ;леk 6;ит как ; хуй ;

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Guest

  
Great wad! Enjoyed this one.

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Guest

  
Simple but memorable. I quite enjoyed this one.

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Guest

  
love this game very scary and unique scary monsters :D from Ukraine!!!

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Guest

  
Oh fuck.

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Guest

  
Spooky and fun for everyone!Though Horrifying rate 5 stars

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Guest

  
Basically a thing you get your friends to play without knowing what it is for reactions. I can't fault it for doing what it does, or for being overrated.

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Guest

Unknown date

  
for the scared people im making a edited one so when yurei kills you you will just see rickroll'd guy lol btw 5/5

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Unholypimpin

Unknown date

  
First and foremost, THIS CRAP IS NOT SCARY!!! I dont think this wad could scare a fetus. Whoever gets scared when playing this wad must be a panzy and or be mentally ill. Second of all apart from the decent looking trees, everything about this wad sucks. The ghouls are nothing but halloween masks and random crap found on the internet. Third this wads balancement is worse than a jokewad and thats saying alot. 0/5 stars

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Guest

Unknown date

  
What a metric ton of epic shit. The sprites used are reminiscent of what I would see if I'm watching HBO (because cable channels love sprites). Secondly, the high-res fabulous textures do everything for my senses and take advantage of my CPU's capabilities unlike many lesser WADs. Lastly, the freakin' awesome map combines the genius of a huge circle with a heapin' helpin' of nature's finest. This rocks my mammoth cock on a regular basis. Ghoul's Forest 3 for life. 5/5.

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Guest

Unknown date

  
Wow, just insanely scary.

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Guest

Unknown date

  
its damn scary, cheesy, but scary

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Guest

Unknown date

  
i think it's a pretty good wad! i killed the three ghouls but when i saw yurei, i got scared and quit without even try to kill her because of those images. i'm only 16 btw and i will have a heart attack of those images! XD so i give 3* hope you make ghoul forest 4!

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Guest

Unknown date

  
Well, isn't this a bit late, but who cares. This was is pretty alright. Sjas and Creeper are easy if you use mouselook, and you run from Sjas. If you shoot Jitterskull when he charges you, you'll stun him, keep doing that and you kill him. I have no tips for the Yurei. Anyway, 4/5 for the effort and other whatnots. -The Ace of Spades

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Guest

Unknown date

  
Geat fuckin wad. I've never come across anything more authentically scary in Doom than this wad. 5/5

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Guest

Unknown date

  
What a piece of shit.

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Guest

Unknown date

  
very disappointing

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Guest

Unknown date

  
yeah, is the best wad in the history. If you find scary, play this wad

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  • File Reviews

    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
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