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The Ghoul's Forest 3

   (937 reviews)

2 Screenshots

About This File

The Ghoul's Forest 3 is the final wad in the Ghoul Series.


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Guest

Unknown date

  
Well, isn't this a bit late, but who cares. This was is pretty alright. Sjas and Creeper are easy if you use mouselook, and you run from Sjas. If you shoot Jitterskull when he charges you, you'll stun him, keep doing that and you kill him. I have no tips for the Yurei. Anyway, 4/5 for the effort and other whatnots. -The Ace of Spades

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Guest

Unknown date

  
Geat fuckin wad. I've never come across anything more authentically scary in Doom than this wad. 5/5

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Guest

Unknown date

  
What a piece of shit.

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Guest

Unknown date

  
very disappointing

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Guest

Unknown date

  
yeah, is the best wad in the history. If you find scary, play this wad

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Guest

Unknown date

  
The whole concept of wandering around a very dark forest with eerie music is quite impressive and creepy. However, the whole idea with the screaming ghouls is kind of...annoying. It would be better to go with more conventional Doom monsters. Then, I think it would be perfectly executed. But I'll give GF3 some credit--it has great shock value. 2.5/5

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Guest

Unknown date

  
fuckin cool!!!!xD

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Guest

Unknown date

  
I sometimes have issues with transparency,and once jitterskull spawned right in center of camp,which is only thing made me jump.Its not quite scary but gives chills.I like the challenge here.Worst thing you cant expect with what Ghoul you will face.

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Guest

Unknown date

  
First time playing this was on skulltag............ AND IT SCARED THE FUCK OUTTA ME! Wad is great on its own....but a pure rush with others! 5*

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Doomtodeath

Unknown date

  
Perfect wad. :)

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Guest

Unknown date

  
scary but fun

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Guest

Unknown date

  
I like it, well done

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Guest

Unknown date

  
I LOVe this wad :D

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Guest

Unknown date

  
With GOD mode you cant last more than 2 minutes. With a little more work, this could be better, alot more work it could be great. but the way it is now, AWFUL! better than zero, less than one. A solid 1/2 out of 5. Try again.

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Guest

Unknown date

  
My heart is still pounding... One I will be playing over and over.

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Jaxxoon R

Unknown date

  
Now featuring: Scripting, louder and more annoying beasties, shite weapon meant to instill fear (annoyance) through being comically underpowered, tasteless pop-ups, awful credits music, forest! What progression!

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Guest

Unknown date

  
Sucks so much less than the other two... it doesn't really suck. I can't kill Yurei without cheating though... too damn fast at disappearing. Oh... and this game is not scary. GF2 was not scary, though it was a bit startling when a screaming deathball appeared out of nowhere. The first is most scary... but only the first time you play, because then you know what's going to happen, a much faster than you invinco face is gonna almost silently kill you from behind. ***

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Guest

Unknown date

  
Legen------ -----DARY!

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Guest

Unknown date

  
Yurie Scared The Crap outa me! I wish i could see a full sprite but not the pictures. NICE CUTMAN!

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Guest

Unknown date

  
this is a scary wad compared to others,but not screaming out loud scary,just a little shock,and the images for the ghost thing are pointless.5/5-mohaa5 55

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Guest

Unknown date

  
you owe me a new pair of pants.

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Guest

Unknown date

  
spook. haha. fun romp, something like a break from a kdizd session, and nothing else. 3/5.

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Guest

Unknown date

  
Good horror experience, one of my favorites WADS. 5/5. -Nikolai M. Petrenkov. PD: FUCKIN "CREEPER"! PDD: I luv Sjas

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Guest

Unknown date

  
WHAT IS THIS MONKEY SHIT?

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Guest

Unknown date

  
One can argue that this sequel is redundant, as this kind of thing has already been done twice before. To a degree, yes. But here you have three new ghouls (I would have liked to see four), astronomically improved scripting compared to the previous editions of TGF, a new forest with things like tree stumps, slime, etc., and new weapons which change the dynamic of the game. Thus this sequel is not needless but brings the series up to date with today's expectations of wads. Bravo Cutman. 5/5 - Wills

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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