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The Ghoul's Forest 3

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The Ghoul's Forest 3 is the final wad in the Ghoul Series.


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Ghoul's Forest 3 is awesome! I watched my cousin play it and at first, I hated the s*%t out of it 'cause it was creepy, but then I got used to it and started playing myself. Also, my cousin edited the game so you could move around during the credits AND be able to kill Choke. Thank you Cutmanmike!:D

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SON OF A BITCH!!!! I think I shat myself... D:

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definately NOT too hard. the difficulty of this helps to achieve the fear factor. i view the previous 2 as alpha and beta and this is the final version...or is it?

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What a fucking ton of pungent shit. The sprites used are reminiscent of what I would see if I'm watching Nick Jr. Secondly, the high-res fucking textures do nothing but cause CPU lag. Lastly, the fucking map is a huge circle with a bunch of fucking "trees" in it. This sucks mammoth cock on a regular basis. Fuck this shit. 0/5.

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RESPECT.realy scary

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This is just plain goddness, AND FUCKIN' SCARY.

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Worst wad of the series. Needs a proper sky texture, less copy-past work, more interesting combats.

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i shat brix when i got scared by the creeper and Sadako/Samara/Yurei. i felt like i am in an oven. hot situation. that is why i give a big fat zero: too scary.

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I hate you

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The best of the Ghoul's Forest saga. 5/5

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Wonderful Atmosphere! ;)

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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