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Kohe 13

   (10 reviews)
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5 Screenshots

About This File

Its very level of Doom where you face a huge chalenge! You think you are in good looking base but at flick of switch you realise you go to hell. Oh you desrve your reward since there are 2 ways to finish level, a switch hidden at start but very hard to shoot but only cheaters do that, or the normal way, through hell, through huge Kakoka cave, through another base and through Nazi terrorizim.


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Unknown date

  
Ruba is a goddamn fag. So am I, vassap! 5/5 -Bruno

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Unknown date

  
Ruba ownz0rs j00r b0x0rz

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Unknown date

  
I'm sure this deserves 5/5 without even playing it. I played it, and it did, so 5/5 -Maes

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Unknown date

  
Texturing is pretty bizarre in places. Odd use of SS monsters. Too easy in many places; the second cave with a megasphere every ten feet comes to mind. You can get the red key by jumping across the gap. Too much BFG ammo. Gameplay is mostly okay. 3/5

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Unknown date

  
Ruba improves.

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Unknown date

  
Typical novelty rubbish from this author; you get SS men, Wolfstein-style design, large pointless caverns etc. On a technical level it's competent and has lots of little design tricks, which suggests that it's all a big hoax from an established Doom level designer. Given that the flow of new Doom levels has slowed right down to a trickle it's all a bit sad.

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Unknown date

  
Wow!!! That map was pretty funny, first because of the music, scary shit * 20 secret sound on the teleport, cacohell fight (first time I loose in ruba map), hahaa, look cacodemos dropping down and fighting the cyberdemon in hordes, hahaha!!!, no purpose end secret, it's hilarious shit! Gotta find that switch I didn't know though. 5/5 - Optimus

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  • File Reviews

    • By yuakuru · Posted
      This is a damn trainwreck.
    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
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