Advanced engine needed : Limit Removing
Primary purpose : Single play
Title : Systematic Corruption
Filename : t-system.wad/zip
Release date : July 4th, 2007
Author : Tango
Email Address : firstname.lastname@example.org
Other Files By Author : Map02/03 Mix, Stone Turmoil, Gyrotechnics, etc.
Go here if you're actually interested:
Misc. Author Info : No.
Description : Originally meant for the "#dmclub Channel
Project" that was started last year, Systematic
Corruption is a medium-sized e1-themed techbase.
Playing on U.V. should result in a ~300 monster
count by the end of the level, while the lower
difficulties are toned down a bit. However, you
will probably still find somewhat of a challenge
if you play on your regular skill level.
While playing, keep in mind that nukage/slime
does no harm. Also be watchful of your ammo;
unless you have a backpack you can easily
collect too much ammo and waste it.
Additional Credits to : #dmclub, for starting the #dmclub Channel Project
in the first place; had it not been for that,
this map would not exist. DomRem and Belial, for
giving 90% of the helpful suggestions/feedback.
esselfortium, Macro11_1, Hobbs, Killingblair and
several others for testing the map and giving
feedback. Whiteboy567 for offering to test in
multiplayer but never getting the chance to. Erik
Alm, John Romero and Derek Braun (Dittohead) for
inspiration. Rottking for the name. Zap610.
* What is included *
New levels : 1
Sounds : No
Music : Yes, taken from RotT
Graphics : Yes, a new sky created by myself (the mountains
are somewhat stolen from the e1 sky)
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : No, I never had the chance to properly coop
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes, but U.V. is the most balanced
* Construction *
Base : New from scratch
Build Time : 6 months+
Editor(s) used : Dooom Builder, XWE
* Copyright / Permissions *
Do whatever you like with this map, so long as you do not attempt to
sell it. If you are using this map as a base for something, please
give me proper credit.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://tango.dmclub.org/