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Kohe 14

   (13 reviews)
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2 Screenshots

About This File

In the Kohe13 text file I accidently put MAP13 as the map while it should have been MAP03 thats because Kohe3 was MAP13 so Kohe13 had to be MAP03 sorry all those other players out there.

In Kohe14, you are in the second to last mission in the Kohe trilogy and you are in for a huge challenge. You face the Fat Slobs, and the Arch Men can easily be disturbed. Finding the key to the exit is simple, just think where it is. Dont feel a sorry if you beat cant level.


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Unknown date

  
I can't wait for Ruba's megawad. There's no doubt Ruba knows how to map, he's just poking fun at all anti-jokewad anal retentives here at Doomworld :-D

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Unknown date

  
retarded and shitty as hell... 0/5

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Unknown date

  
Just crap

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Unknown date

  
No, Ruba can't map. Ruba can't even connect sectors right. 0/0

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Unknown date

  
Compared to latest kohes, it's a disappointment.

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Unknown date

  
The "Maes" design is brilliant ;-) 5/5 -Maes

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Unknown date

  
This doesn't get a 5 because I hate mazes like this,e ven though this one was fun a bit because of discovering the letters but what do the poet tries to say here? "MAES MAES SOLVERIINO, MAES MAES SOLVERIINO?!?!?!". What does that mean? Haha! Great idea though. 4/5 - Optimus

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Unknown date

  
Its a big maze of meh 2/5

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Unknown date

  
O no some god punished me for playing jokewads and changed roles. 3 stars from coldfusio aka aka...

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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