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Some Maps From Some Episode of Some Megawad

   (16 reviews)
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About This File

4 maps from the third episode of Ultimate Simplicity that got finished before I quit working on it. Don't expect anything special.


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NuMetalManiak

  
like b-sides to Ultimate Simplicity. I like these too, short fun maps.

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Guest

Unknown date

  
The original Simplicity map pack was excellent, but these maps leave me a little cold, gameplay-wise. Still a damn sight better than most. BUT for some reason playing this in ZDoom with -fast doesn't fully work - monsters shoot as regularly as -fast normally makes them shoot, but projectile speed and monster movement isn't "-fast" speeds. This kills the gameplay for me. :P

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Unknown date

  
Simply Slender! Quite good. Not sure why the pack is called sp_fail though. If it was me I would have called it sp_i_rule or sp_fant for fantastique! 5/5

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Guest

Unknown date

  
Exactly what I've come to expect from Simplicity maps: Good looks and at best average gameplay. 3/5

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Guest

Unknown date

  
In the first level I read "local forecast disabled" and then I died. Wiser I start counting: 15 switches (could be wrong no previous experience with this) and 1 new monster. Ammo/health balance in all levels are fine. Btw, the other 3 levels are also polished base levels. Gameplay and fun improved in the third level and I liked the last level. #1, the pack is called sp_fail as it was ment to be a full episode. 3 stars from coldfusio.

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Unknown date

  
Another pretty decent offering from AgenstSpork, though the whole wad is basically all techbase theme, but done in the usual great detal/classic play mode. Difficulty seemed to be balanced for the most part, though by the time you get your hands on an SSG you could have already used it a fair few times beforehand. The last map has a nice little melee in store for you, worthy of saving this from a lack of really difficult encounters. Overall, 4 stars, good job.

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Unknown date

  
No matter how common has the simplicity theme become, I still love it! 4/5 - Optimus

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Guest

Unknown date

  
Four excellent maps in Spork's trap-filled arcade-esque gameplay style. Worth a download. :)

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Unknown date

  
Dude... You are freaking awesome!!! At some points of the map it scared the shit out of me cause the mosters don't appear on the map until you hit a switch, then the kill count gets higher. Not only that, but having the Tyrian songs live on in DooM? Freaking awesome!!! Normally I'd give a 5/5 but the Tyrian music made it a 15/5. :D

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Unknown date

  
Almost cool, 4 stars -Daimon

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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