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Some Maps From Some Episode of Some Megawad

   (16 reviews)
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4 maps from the third episode of Ultimate Simplicity that got finished before I quit working on it. Don't expect anything special.


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NuMetalManiak

  
like b-sides to Ultimate Simplicity. I like these too, short fun maps.

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Unknown date

  
The original Simplicity map pack was excellent, but these maps leave me a little cold, gameplay-wise. Still a damn sight better than most. BUT for some reason playing this in ZDoom with -fast doesn't fully work - monsters shoot as regularly as -fast normally makes them shoot, but projectile speed and monster movement isn't "-fast" speeds. This kills the gameplay for me. :P

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Unknown date

  
Simply Slender! Quite good. Not sure why the pack is called sp_fail though. If it was me I would have called it sp_i_rule or sp_fant for fantastique! 5/5

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Guest

Unknown date

  
Exactly what I've come to expect from Simplicity maps: Good looks and at best average gameplay. 3/5

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Unknown date

  
In the first level I read "local forecast disabled" and then I died. Wiser I start counting: 15 switches (could be wrong no previous experience with this) and 1 new monster. Ammo/health balance in all levels are fine. Btw, the other 3 levels are also polished base levels. Gameplay and fun improved in the third level and I liked the last level. #1, the pack is called sp_fail as it was ment to be a full episode. 3 stars from coldfusio.

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Unknown date

  
Another pretty decent offering from AgenstSpork, though the whole wad is basically all techbase theme, but done in the usual great detal/classic play mode. Difficulty seemed to be balanced for the most part, though by the time you get your hands on an SSG you could have already used it a fair few times beforehand. The last map has a nice little melee in store for you, worthy of saving this from a lack of really difficult encounters. Overall, 4 stars, good job.

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Unknown date

  
No matter how common has the simplicity theme become, I still love it! 4/5 - Optimus

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Guest

Unknown date

  
Four excellent maps in Spork's trap-filled arcade-esque gameplay style. Worth a download. :)

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Guest

Unknown date

  
Dude... You are freaking awesome!!! At some points of the map it scared the shit out of me cause the mosters don't appear on the map until you hit a switch, then the kill count gets higher. Not only that, but having the Tyrian songs live on in DooM? Freaking awesome!!! Normally I'd give a 5/5 but the Tyrian music made it a 15/5. :D

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Unknown date

  
Almost cool, 4 stars -Daimon

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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