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Crap Speedmapping Episode 4

   (11 reviews)
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2 Screenshots

About This File

Another fantastic piece of crap, a entire E4 replacement done in somenthing like 70 minutes, but there's no secret map, sorry... btw the story is the same old of the doom maps


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NuMetalManiak

  
walter c is a funny guy that makes cool maps on occasion. sometimes he goes crazy and makes stuff like this though.

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Meril

  
It's not good, but at least playable.

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Guest

  
Sucks ass

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Guest

Unknown date

  
i,ve played better jk wad's. this is beyond bad,it's pile of shit.

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Guest

Unknown date

  
WTF!!!! How can you have so horrid music ear!!!! ALL of your levels have horrid music in them!!! (exept for the 3d map, it uses some music from a nitendo game i don't remember what it is called) If this is not a jokewad than i am just going to cry.......

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Guest

Unknown date

  
This is beyond bad! I fail to see the purpose of a release like this. At least the author knows it and for that it gets 1/5.

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Guest

Unknown date

  
Not great. The first three maps are green stone mazes; they are like a mini-episode, with E4M3 as a "boss map". The monsters come in large clumps and there's very little gameplay. I finished E4M4 accidentally in a few seconds. E4M5 and E4M6 are novelty maps where you blast some baddies with the BFG. E4M6 has a big pit. E4M7 is a single small room with no baddies. E4M8 is a big green room with four spider masterminds.

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Guest

Unknown date

  
WTF!!!! How can you have so horrid music ear!!!! ALL of your levels have horrid music in them!!! (exept for the 3d map, it uses some music from a nitendo game i don't remember what it is called) If this is not a jokewad than i am just going to cry....... 1/5

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Guest

Unknown date

  
...well at least I got a couple of laughs out of this one. Ofc it's a jokewad, at least it's short and kinda funny to play in order to vent. 4/5 -Maes

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Guest

Unknown date

  
The guideline for speed building an episode should be a week or 2 weeks depending on your ambition. 90 or 70 minutes has no merit.

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  • File Reviews

    • By Gothic · Posted
      A great addition to a great megawad. "Sappers & Moles" by yakfak takes the cake, best song of the bunch in my opinion.
    • By Walter confetti · Posted
      Is a neat short map for dethmatch (and the layout shows it full force), played in SP so you have only that part of the experience, but for what I've played, is short and fun! There's not many monsters and guns to take, I hope at least that in MP you'll have more guns to fight your opponents! But for what I've played, thumbs up.
    • By Walter confetti · Posted
      Another rejected map from Master Levels by Chris Klie, follow thematically the previous level I reviewed, but this time the map remember more a mix between suburbs (or any Petersen style city map) and the chasm, due to the tiny ledges that are taken to pass in the second half of the level, it's also similar to another Master Levels entry, probably one of the reasons why this wasn't accepted... Difficulty is similar to the early maps in plutonia and gameplay is pretty challenging and fun for a play or two. Take it a shot.
    • By Walter confetti · Posted
      Short, challenging map rejected from Master Levels. Maybe a way to understand where is the exit would been nice, instead of running around in the last arena looking for a exit. Pretty cool map overallĀ 
    • By MuratMikal · Posted
      Cabro's legacy is a big megawad comprising of a hub and 40 playable maps. While the design of maps isn't that great, the gameplay is balanced with lots of fun and there're at least 10 maps that have more than 500 enemies. I really enjoyed the whole megawad and will replay it in future.
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