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Toxic Cove

   (23 reviews)
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About This File

A heavily Alien Vendetta Map10 (by Kim Malde, titled "Toxic Touch") inspired sewer map, initially created in roughly 110 minutes in early March. The map is mildly challenging, and there is one trap in particular that is quite nasty if you don't know what's coming (it's only so bad on UV). As I was not completely satisfied with the original attempt, detail has been added, textures aligned, and one room got a complete change in structure. The level of detail is still similar to that of Toxic Touch. Keep in mind that slime will not harm you, with the exception of the large pool in one of the final rooms.

Map01 is the touched-up version of the map, while Map02 is the original (with a few minor bugs fixed, however). Map02 has no skill settings, and so it is nearly identical to Map01 on UV.


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Zahid

  
Bit short but atmospheric...very well balanced map..

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Unknown date

  
Good fun, although not quite as hard as reputed; the very start and the last-but-one room are tricky, but the middle bit is so-so. The end is potentially hard but you can just run past it (you can run past the beginning, too, although it hurts). Oddly, the toxicity doesn't hurt. The remake reworks the toxic cavern near the end, and it also fixes the original's cheapest bit - a trap with an invisible barrier - and adds a new twist to the teleporting archvile.

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Unknown date

  
Not as nice as the one I played before this, but still a pretty nice map. Kinda short but provides a good challenge. I got a little pissed off when I was playing this. 8/17/07

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Unknown date

  
A small, but very difficult map. Surviving this is no means easy. Even though there are only 76 monsters, you get a good selection of different monsters. Architecture and design is very nice. -PC 4/5

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Unknown date

  
A solid linear map. Monster placement and balance are ok, the map looks great. I can't help it but I prefer the original attempt. For me the gameplay was uninspiring and not fun. ( but the previous map I played was europa 1). 4/5 coldfusio.

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Unknown date

  
Nice map, not that difficult though. 5 from me.

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Unknown date

  
I love Map01, but what's up with Map02? It's just a messier version of Map01! Must be a joke or something. Anyways, 5/5 for Map01.

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Unknown date

  
nice map, tango :) - essel

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Unknown date

  
A good small level. It looks great. It's definately better than some of your earlier maps.

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Unknown date

  
I thought it was too short and underdeveloped. Take the theme of toxicity to the next level. Where's all the toxicity that's meant to wow me? It wasn't there. The map plays nicely, though for a theme like this it would have been better if the pace went more slowly.

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Unknown date

  
Solid stuff, quite hard on UV but still possible. 2nd map didn't differ much from the first, so it's more like 1 map in the package.

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Unknown date

  
Wow, very nice looking map. -3 stars Daimon

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Unknown date

  
Good one: almost no dull moments, most fights are dynamic and interesting. Liked.

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Unknown date

  
...how can u made this in so short time???...:]

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Unknown date

  
Frustratingly difficult. A bunch of "Fuck you" traps and not much else.

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Unknown date

  
Fine short tribute level (I played mostly the final version, but its good to see the more raw attempt included). It takes the theme and general style from Mutator's original properly and adds it's own pretty tough game play. I also like the connectivity between the areas, where you return to the initial parts at the end. Keep up the good work. [4/5] ~Chain Mail (08/2007)

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Unknown date

  
I like those kinds of maps, small/medium size, nice and not extremely detailed architecture with textures I like in maps, good gameplay (medium difficulty) and evil traps. Reminds me of my favorite maps in the era 96-98. 5/5 - Optimus

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Unknown date

  
This is a very small map, but has a nice atmosphere. It's a dark building with lots of acid streams, but they don't affect gameplay too much. Some easy to medium-hard monsters are populating the map, however I've played the map on skill 2 by mistake, which was only a mild challenge, but entertaining nontheless. 4/5 -Milian

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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