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Station 12z

   (7 reviews)
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1 Screenshot

About This File

really simple SP map, with some good DM action included


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Guest

Unknown date

  
it was ok, it was heavy classic stuff and this map made me fun... 3/5 Daimon

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Guest

Unknown date

  
Small oldschool E1M1 replacement with nice gameplay and good secrets. 4/5 - Optimus

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Guest

Unknown date

  
This is a beautifully done little map and a perfect E1M1 replacment. Its mostly E1 Style in appearence and very easy, the only downside is it contains perhaps a bit too much health. Some good secrets. A nice looking map though. -PC 3.5/5

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Unknown date

  
A well-constructed and pleasant map, but the gameplay lacks much challenge or interest.

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Guest

Unknown date

  
This is a lovely E1-style map, that could easily have been one of the official levels. It's not at all hard, and I'm not sure about the inescapable slime pit, but it made me smile. The hidden soul sphere is a bit OTT, given that you will have killed all the monsters (former humans and some imps) by that point in the map.

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Unknown date

  
Short, though decent, E1 style map.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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