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Midnight Island

   (34 reviews)
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About This File

This is the sequel to the ill fated Dark Barren Forest. That level was a piece of crap. This is more realistic and scarier map that contains scripting, and various other features.

You are stuck alone on this island and its midnight. Its very dark, no moon and an endless ocean surrounds you. Many Stone Pillars are on this mysterious island and several dead trees. Above you is a cloudless sky and you see many stars and there is a faint blue glow on the horizon where something mysterious from far out in that ocean could be coming to get you?.


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Guest

Unknown date

  
not awful to me, to good either. You can see the impse in ST too. 2

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Guest

Unknown date

  
It's the same exact thing as Ghoul's Forest, only instead of crappy looking copy and pasted trees, you've got crappy looking copy and pasted pillars. The ghoul hasn't even been changed and the sounds for it are still as buggy as ever. 0/5.

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Guest

Unknown date

  
4/5 for its spookiness.

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Guest

Unknown date

  
If you use gzdoom and use the video renderer, you'll be killed. A message will inform you put vid_renderer 0 in your console. I did but didn't restart and it worked perfectly.... The next time I played gzdoom I had to look at the text file of ghoul forest 2 because I forgot the command. Liked the music and the ghoul sprite. Didn't like the advice in the end cause I could play this in opengl or software mode but the value of the variable vid_renderer had to be 0.Is that careful scripting? 2/5 coldfusio

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Guest

Unknown date

  
stupid wad, something hits you out of the darkness and you just die instintly, no fun

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Guest

Unknown date

  
All you guys who say 1 hit you die is no fun, I understand. 5/5 stars for the spookyness. Matt how can you see it? 0 stars for everything else except the spookiness and the imp and marine having sex.3/5

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Guest

Unknown date

  
DONT KILL US IF WE DONT HAVE GZDOOM. SUCK WAD.

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Guest

Unknown date

  
4/5 for the atmosphere even though there weren't much to do there. - Optimus

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Doomkid

Unknown date

  
"SLENDER DID THE SAME GODDAMN THING N' YOU ALL LOVE IT SO MUCH" - said in Egoraptor voice. I remember the Ghoul fad, used to see these types of maps online all the time for a couple of years there. Pcorf has great maps on /idgames, go play them instead.

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Guest

Unknown date

  
Ghoul's Forest rip-off. Unfortunately, the lowest score available is "0/5 vomit" so... 0 stars - vomit

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Guest

Unknown date

  
This could be good for a Halloween video on Youtube. Yeah, I like it.

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Guest

Unknown date

  
I like this ghoul map.

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Guest

Unknown date

  
This was one of the more boring Ghoul's Forest clones. There's a cooler Ghoul's Forest clone that works on Skulltag that takes place in a city.

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Guest

Unknown date

  
"Base : New Level From scratch." ??? I don't think so.

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Guest

Unknown date

  
Dude! This is one funny wad (because of the imp and marine having sex) but hard one too, some sort of monster hits you outta nowhere and you die. BOOM! DEAD! Then all the newbies are screaming for help, "Ahhhh! Help me! Something's killing everyone!" OK, so they're not saying that, (everyone is always being killed) but they're crying for help. 3/5 for humor.

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Yuki Senmatsu

Unknown date

  
Uh? MAY or may NOT use? Whatever. Love this one.

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Guest

Unknown date

  
An excuse to copy and paste pillars over and over again and call it a "good wad" just like ghouls forest, except that one used trees. I enjoyed neither.

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Guest

Unknown date

  
haha i found the imp and marine having sex. they are in one of the corners. i am a fan of the ghoul maps and this was a good map, but not as good as ghoul. and all you who say that 1 hit kill is no fun, if you learn how to shoot fast, the wad is very easy to win. -Matt

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Guest

Unknown date

  
i give this map a 4 because of the pure horror. i didn't expect the sound to be so scary, and i like the backround music. spooky stuff. 4/5

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Guest

Unknown date

  
This level works best with normal Zdoom and plays just like Ghoul2. Something interesting in the NE part of the map that might reveal that you may not be alone on the Island. -PC

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Guest

Unknown date

  
this was not fun. this was boring and frustrating.

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Guest

Unknown date

  
Cinderella turned into a plain girl and her carriage into a pumpkin at midnight, this however will remain crap all day long! 0/5

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Guest

Unknown date

  
rip-off, I Know how upset you guys are. I just had a bit of fun making this but with all the negativity in this world today. I know its a rip-off. :D:D:D:D:D:D:D:D:D:D -PC

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Guest

Unknown date

  
holy shit! that sound the whatever thingy made sent shivers down my spine, that was worse than anything iv ever seen! good job, especialy for that creepy head thing. 5/5

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  • File Reviews

    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
    • By Spectre01 · Posted
      Mostly enjoyable set in vein of "Plutonia but harder" and with larger fights. Visuals are often minimalistic, with combat being the focus of making the maps interesting. Expect plenty of Viles to resurrect what you kill and forced pistol starts on every map. 3/5
    • By Walter confetti · Posted
      Pretty nice map, some parts are been a little rushed out like the columns texture alignment, but overall the structure and the layout is pretty cool!
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