Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Midnight Island

   (34 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This is the sequel to the ill fated Dark Barren Forest. That level was a piece of crap. This is more realistic and scarier map that contains scripting, and various other features.

You are stuck alone on this island and its midnight. Its very dark, no moon and an endless ocean surrounds you. Many Stone Pillars are on this mysterious island and several dead trees. Above you is a cloudless sky and you see many stars and there is a faint blue glow on the horizon where something mysterious from far out in that ocean could be coming to get you?.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
not awful to me, to good either. You can see the impse in ST too. 2

Share this review


Link to review
Guest

Unknown date

  
It's the same exact thing as Ghoul's Forest, only instead of crappy looking copy and pasted trees, you've got crappy looking copy and pasted pillars. The ghoul hasn't even been changed and the sounds for it are still as buggy as ever. 0/5.

Share this review


Link to review
Guest

Unknown date

  
4/5 for its spookiness.

Share this review


Link to review
Guest

Unknown date

  
If you use gzdoom and use the video renderer, you'll be killed. A message will inform you put vid_renderer 0 in your console. I did but didn't restart and it worked perfectly.... The next time I played gzdoom I had to look at the text file of ghoul forest 2 because I forgot the command. Liked the music and the ghoul sprite. Didn't like the advice in the end cause I could play this in opengl or software mode but the value of the variable vid_renderer had to be 0.Is that careful scripting? 2/5 coldfusio

Share this review


Link to review
Guest

Unknown date

  
stupid wad, something hits you out of the darkness and you just die instintly, no fun

Share this review


Link to review
Guest

Unknown date

  
All you guys who say 1 hit you die is no fun, I understand. 5/5 stars for the spookyness. Matt how can you see it? 0 stars for everything else except the spookiness and the imp and marine having sex.3/5

Share this review


Link to review
Guest

Unknown date

  
DONT KILL US IF WE DONT HAVE GZDOOM. SUCK WAD.

Share this review


Link to review
Guest

Unknown date

  
4/5 for the atmosphere even though there weren't much to do there. - Optimus

Share this review


Link to review
Doomkid

Unknown date

  
"SLENDER DID THE SAME GODDAMN THING N' YOU ALL LOVE IT SO MUCH" - said in Egoraptor voice. I remember the Ghoul fad, used to see these types of maps online all the time for a couple of years there. Pcorf has great maps on /idgames, go play them instead.

Share this review


Link to review
Guest

Unknown date

  
Ghoul's Forest rip-off. Unfortunately, the lowest score available is "0/5 vomit" so... 0 stars - vomit

Share this review


Link to review
Guest

Unknown date

  
This could be good for a Halloween video on Youtube. Yeah, I like it.

Share this review


Link to review
Guest

Unknown date

  
I like this ghoul map.

Share this review


Link to review
Guest

Unknown date

  
This was one of the more boring Ghoul's Forest clones. There's a cooler Ghoul's Forest clone that works on Skulltag that takes place in a city.

Share this review


Link to review
Guest

Unknown date

  
"Base : New Level From scratch." ??? I don't think so.

Share this review


Link to review
Guest

Unknown date

  
Dude! This is one funny wad (because of the imp and marine having sex) but hard one too, some sort of monster hits you outta nowhere and you die. BOOM! DEAD! Then all the newbies are screaming for help, "Ahhhh! Help me! Something's killing everyone!" OK, so they're not saying that, (everyone is always being killed) but they're crying for help. 3/5 for humor.

Share this review


Link to review
Yuki Senmatsu

Unknown date

  
Uh? MAY or may NOT use? Whatever. Love this one.

Share this review


Link to review
Guest

Unknown date

  
An excuse to copy and paste pillars over and over again and call it a "good wad" just like ghouls forest, except that one used trees. I enjoyed neither.

Share this review


Link to review
Guest

Unknown date

  
haha i found the imp and marine having sex. they are in one of the corners. i am a fan of the ghoul maps and this was a good map, but not as good as ghoul. and all you who say that 1 hit kill is no fun, if you learn how to shoot fast, the wad is very easy to win. -Matt

Share this review


Link to review
Guest

Unknown date

  
i give this map a 4 because of the pure horror. i didn't expect the sound to be so scary, and i like the backround music. spooky stuff. 4/5

Share this review


Link to review
Guest

Unknown date

  
This level works best with normal Zdoom and plays just like Ghoul2. Something interesting in the NE part of the map that might reveal that you may not be alone on the Island. -PC

Share this review


Link to review
Guest

Unknown date

  
this was not fun. this was boring and frustrating.

Share this review


Link to review
Guest

Unknown date

  
Cinderella turned into a plain girl and her carriage into a pumpkin at midnight, this however will remain crap all day long! 0/5

Share this review


Link to review
Guest

Unknown date

  
rip-off, I Know how upset you guys are. I just had a bit of fun making this but with all the negativity in this world today. I know its a rip-off. :D:D:D:D:D:D:D:D:D:D -PC

Share this review


Link to review
Guest

Unknown date

  
holy shit! that sound the whatever thingy made sent shivers down my spine, that was worse than anything iv ever seen! good job, especialy for that creepy head thing. 5/5

Share this review


Link to review
  • File Reviews

    • By geo · Posted
      Are you up for a brutal, non stop challenge through detailed, but bland environments? The Secret Energy doesn't let up, so it's either a low health slaughter map or a speed runner's dream to get from switch to switch, all while enemies constantly spawn in with each button press. There's little health for such meaty enemies and even on the easiest difficulty, it's a slog to kill them all. The place is so big and centralized, you might miss where you need to go next. No arrows, the switches are around corners and walls inside of rooms that may or may not have opened.   It feels like a punishing experience from the first room. It fills with imps, then pinkies, then flying enemies, then revenants and a cyber demon. The entire map is like that. Enter a room and it will flood in via waves. Each wave opens up something new and you need to find where that new thing is. Is it a switch on a wall? Is it a switch inside of a pillar? Did a door just open up? Are you supposed to go back into the main corridors of the complex? At least on my first play through, I felt there was a poor flow to the level.   The game has its detail, but detail with greens, browns, a few blue wires across the floors, perhaps to guide you to the next area. It was all lost on me and blurred together into a jumble. While the structures of each new room was different, it's the color scheme and darkness that stayed the same.   Give it a try. There is something redeemable in here for those hardcore enough to endure the first room, let alone the entire map.
    • By geo · Posted
      Believe the hype, Sand Chain is indeed a terrible map. Not terrible like oh this must be someone's first map or designed by a team of kinder gardeners and their friend in second grade who can use DoomBuilder, I'm talking hall of mirror walls, coupled with the fact you can go through the game's exit switches. The map is short and sweet, which only adds to how terrible it is. The level is a single hallway with... get this... a bend! Oh stay with me here... and then after that bend, there is a bank of switches! Yeah, that's it. The level isn't meant for Nightmare, but it should become everyone's first accomplishment of, "I can beat this level on nightmare."

      I suppose in an artistic way, the hall of mirror affect on all walls is to disorient the player, so they miss the big twist at the end. Thus costing speed runners valuable seconds on their first play through. The big twist being the bend. Other than that, there are plenty of shotgun shells, shotgun troopers and health to ensure you make it to the end of this brutal and rigorous test of endurance over the course of 5 - 30 seconds.

      This is the level that has become famous, because everyone needs to play it themselves to add their two cents of "it's crap" to the pile of reviews that will no doubt entice more people to play this game. It's a gorgeous display of everything wrong without the annoyance of having to play it for longer than a full minute. Complete with someone from an aol email to spice up it's true 1995 feel... despite being made in 2009.   * slow clap * You've done it. You've found a new twist on terrible.
    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. There are wads where you die quicker (eg "Stupid Benchmark #1"), and wads with worse graphics( eg "Sand Chain").  TBH, after all the hype I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
×