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Rising Blood

   (20 reviews)
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3 Screenshots

About This File

This is a remake of one of my really early levels. I always considdered it as my first really good level and I felt that it needed a revival.

This level uses a texture pack by Chris Buecheler which I used on my Flay The Obscene Episode 4. It's full name is "CWB Texture Pack 5 for Doom2". I have included this wad file so be sure to load it too!

The level itself forces the player to use some teleports in one main area to reach other areas to find switches and keys. You will backtrack to some extent, but I have tried to not make it too tideous. The level was intented to be a good mix of action and puzzles wrapped up in good looks! :)


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Guest

Unknown date

  
Nice, well-made level with plenty of action to keep you busy for a while, not Hell Revealed but definitely not a cakewalk either. 4 Stars, worth the download.

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Guest

Unknown date

  
I'm obligated to give this a 5/5 :) -ymb

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Guest

Unknown date

  
Nice. 5/5 Zalewa

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Guest

Unknown date

  
wow, a nice looking wad, i loved it. btw 3 stars and half by Daimon

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Guest

Unknown date

  
That was fune, one of your best works so far Chris :) I enjoyed it a lot and I didn't expect anything less from you :) Thx for that! -Torm667

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Guest

Unknown date

  
Wow.

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Guest

Unknown date

  
Very hard, nicely designed, kinda got me running around in teleports (I hate levels starting with several teleports where you have to keep track which teleports go where and where you have seen that door requiring this blue key last time). 4/5 - Optimus

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Unknown date

  
nice re-work. lots of tough monsters to fight,but always room to move.enough ammo,but not much health.[2 saves] challenging to say the least. good work. 5/5/ -d.d.koop

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Unknown date

  
This is an awesome Zdoom level by Chris Hansen, it looks absolutley awesome. Bloody hard. Make sure you save often. You face off against some of the toughest hellspawn here, lotsa big monsters like Fatsoes (Mancubi), Archviles, Barons, Cacos, etc. A big, bloody puzzling map thats for sure. Worth downloading if you want to tackle some serious challenge. -PC 5/5

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Guest

Unknown date

  
Awesome. 5/5

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Guest

Unknown date

  
Nifty all round. The difficulty is fairly hard, but the map is also designed nicely so that you can always find a way around a fight. Regarding difficulty, the ending, however, made me go hmmmm... which was the only place I just so happened to die. I presume the secrets are the plasma and soul sphere... ahhh, they taunted me from their impossible preeminent perch. If only I had a better strategy in the end part, which I think I could've had, now that I think more about it. Keep more bloody maps coming!

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Unknown date

  
Not bad, but nothing special 4/5

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Unknown date

  
I didn't enjoy this map, which I found very surprising as I usually enjoy Chris Hansen's wads very much. I found it had very little flow though and the progression didn't make much sense. It just felt like a lot of disjointed areas and some places the monster placement was too unfair, though there were lots of good fights to be had too. It does look very good though, and as ever is excellently detailed. ~ pritch

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Unknown date

  
Hard, fun, excellent architecture, superb fights. Exquisite Dooming, all around. 5/5

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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