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Rising Blood

   (20 reviews)
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3 Screenshots

About This File

This is a remake of one of my really early levels. I always considdered it as my first really good level and I felt that it needed a revival.

This level uses a texture pack by Chris Buecheler which I used on my Flay The Obscene Episode 4. It's full name is "CWB Texture Pack 5 for Doom2". I have included this wad file so be sure to load it too!

The level itself forces the player to use some teleports in one main area to reach other areas to find switches and keys. You will backtrack to some extent, but I have tried to not make it too tideous. The level was intented to be a good mix of action and puzzles wrapped up in good looks! :)


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Guest

Unknown date

  
Nice, well-made level with plenty of action to keep you busy for a while, not Hell Revealed but definitely not a cakewalk either. 4 Stars, worth the download.

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Guest

Unknown date

  
I'm obligated to give this a 5/5 :) -ymb

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Guest

Unknown date

  
Nice. 5/5 Zalewa

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Guest

Unknown date

  
wow, a nice looking wad, i loved it. btw 3 stars and half by Daimon

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Guest

Unknown date

  
That was fune, one of your best works so far Chris :) I enjoyed it a lot and I didn't expect anything less from you :) Thx for that! -Torm667

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Guest

Unknown date

  
Wow.

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Guest

Unknown date

  
Very hard, nicely designed, kinda got me running around in teleports (I hate levels starting with several teleports where you have to keep track which teleports go where and where you have seen that door requiring this blue key last time). 4/5 - Optimus

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Unknown date

  
nice re-work. lots of tough monsters to fight,but always room to move.enough ammo,but not much health.[2 saves] challenging to say the least. good work. 5/5/ -d.d.koop

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Unknown date

  
This is an awesome Zdoom level by Chris Hansen, it looks absolutley awesome. Bloody hard. Make sure you save often. You face off against some of the toughest hellspawn here, lotsa big monsters like Fatsoes (Mancubi), Archviles, Barons, Cacos, etc. A big, bloody puzzling map thats for sure. Worth downloading if you want to tackle some serious challenge. -PC 5/5

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Unknown date

  
Awesome. 5/5

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Unknown date

  
Nifty all round. The difficulty is fairly hard, but the map is also designed nicely so that you can always find a way around a fight. Regarding difficulty, the ending, however, made me go hmmmm... which was the only place I just so happened to die. I presume the secrets are the plasma and soul sphere... ahhh, they taunted me from their impossible preeminent perch. If only I had a better strategy in the end part, which I think I could've had, now that I think more about it. Keep more bloody maps coming!

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Unknown date

  
Not bad, but nothing special 4/5

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Unknown date

  
I didn't enjoy this map, which I found very surprising as I usually enjoy Chris Hansen's wads very much. I found it had very little flow though and the progression didn't make much sense. It just felt like a lot of disjointed areas and some places the monster placement was too unfair, though there were lots of good fights to be had too. It does look very good though, and as ever is excellently detailed. ~ pritch

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Unknown date

  
Hard, fun, excellent architecture, superb fights. Exquisite Dooming, all around. 5/5

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. There are wads where you die quicker (eg "Stupid Benchmark #1"), and wads with worse graphics( eg "Sand Chain").  TBH, after all the hype I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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