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Bold As War

   (13 reviews)
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2 Screenshots

About This File

Map in the style of Episode 4 of Doom. This map suffered from a long spell of inactivity, but hopefully it turned out pretty well in the end. Again, there are no skill levels so you may find health and ammo to be thin and you'll have to be very careful.

Not sure if this map is better than my previous release... In some ways it is and some ways it isn't... I'll let you be the judge ;)


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Guest

Unknown date

  
Not bad at all. I'm not a fan of green marble-ladden levels, but other than that, it's good.

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Guest

Unknown date

  
A small old-school map featuring a straightforward progression, some nice visuals and one or two fun traps. Set in a marble/wooden complex built into the side of a mountain, it all looks and feels like an E4 map converted to Doom 2. The fights are pretty easy, especially with all the firepower you're given, but it doesn't matter much, because they're quite fun. The ammo and health balance is fine, though perhaps a little on the generous side. Two fine secrets. --4/5

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Unknown date

  
Decent map, biggest flaw is the lack of teleporters in the slime pits. You fall in, you're dead, unless you feel like noclipping out.

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Unknown date

  
This is another one of those retro levels. It's good-looking, in a clean and simple way. The gameplay is easier than most E4 levels, which were notoriously tough. You have masses of health and ammo, and there are some inescapable lava pits. Perhaps the author could ditch the soul sphere and the rocket launcher and the plasma gun (which I never even used). Also, it cries out for a proper "boss battle" in that final courtyard.

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Unknown date

  
it's an ok map, but not more 3/5

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Unknown date

  
Simple but nonetheless, pretty good. I'd give it a spin.

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Unknown date

  
Pretty good looking level. The plasma gun is a bit necessary though. You barely need it since you get the rocket launcher early in the level. 3.5/5

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Unknown date

  
+It's brainless fun -NO NEW MUSIC -It's more like a mix of E3 and E4 -All weapons but the bfg in a map so small? Nah... 3/5.

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  • File Reviews

    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
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