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Bold As War

   (13 reviews)
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2 Screenshots

About This File

Map in the style of Episode 4 of Doom. This map suffered from a long spell of inactivity, but hopefully it turned out pretty well in the end. Again, there are no skill levels so you may find health and ammo to be thin and you'll have to be very careful.

Not sure if this map is better than my previous release... In some ways it is and some ways it isn't... I'll let you be the judge ;)


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Guest

Unknown date

  
Not bad at all. I'm not a fan of green marble-ladden levels, but other than that, it's good.

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Guest

Unknown date

  
A small old-school map featuring a straightforward progression, some nice visuals and one or two fun traps. Set in a marble/wooden complex built into the side of a mountain, it all looks and feels like an E4 map converted to Doom 2. The fights are pretty easy, especially with all the firepower you're given, but it doesn't matter much, because they're quite fun. The ammo and health balance is fine, though perhaps a little on the generous side. Two fine secrets. --4/5

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Guest

Unknown date

  
Decent map, biggest flaw is the lack of teleporters in the slime pits. You fall in, you're dead, unless you feel like noclipping out.

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Unknown date

  
This is another one of those retro levels. It's good-looking, in a clean and simple way. The gameplay is easier than most E4 levels, which were notoriously tough. You have masses of health and ammo, and there are some inescapable lava pits. Perhaps the author could ditch the soul sphere and the rocket launcher and the plasma gun (which I never even used). Also, it cries out for a proper "boss battle" in that final courtyard.

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Guest

Unknown date

  
it's an ok map, but not more 3/5

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Guest

Unknown date

  
Simple but nonetheless, pretty good. I'd give it a spin.

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Unknown date

  
Pretty good looking level. The plasma gun is a bit necessary though. You barely need it since you get the rocket launcher early in the level. 3.5/5

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Unknown date

  
+It's brainless fun -NO NEW MUSIC -It's more like a mix of E3 and E4 -All weapons but the bfg in a map so small? Nah... 3/5.

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  • File Reviews

    • By Gothic · Posted
      A great addition to a great megawad. "Sappers & Moles" by yakfak takes the cake, best song of the bunch in my opinion.
    • By Walter confetti · Posted
      Is a neat short map for dethmatch (and the layout shows it full force), played in SP so you have only that part of the experience, but for what I've played, is short and fun! There's not many monsters and guns to take, I hope at least that in MP you'll have more guns to fight your opponents! But for what I've played, thumbs up.
    • By Walter confetti · Posted
      Another rejected map from Master Levels by Chris Klie, follow thematically the previous level I reviewed, but this time the map remember more a mix between suburbs (or any Petersen style city map) and the chasm, due to the tiny ledges that are taken to pass in the second half of the level, it's also similar to another Master Levels entry, probably one of the reasons why this wasn't accepted... Difficulty is similar to the early maps in plutonia and gameplay is pretty challenging and fun for a play or two. Take it a shot.
    • By Walter confetti · Posted
      Short, challenging map rejected from Master Levels. Maybe a way to understand where is the exit would been nice, instead of running around in the last arena looking for a exit. Pretty cool map overallĀ 
    • By MuratMikal · Posted
      Cabro's legacy is a big megawad comprising of a hub and 40 playable maps. While the design of maps isn't that great, the gameplay is balanced with lots of fun and there're at least 10 maps that have more than 500 enemies. I really enjoyed the whole megawad and will replay it in future.
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