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The Hazard Variation

   (21 reviews)
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2 Screenshots

About This File

This is a map that was created in 2003 as "E4M1: First Gate" for the project "The Ninth Gate". However, as that project remained incomplete, this map was never released. Now that the maps from the project are being released individually, you can now play what would have opened that episode, retitled as "The Hazard Variation"!

I actually made another E4M1 back in 2001 for the project but as that was too primitive, it was discarded and replaced with this. I am eventually planning to release an updated version of that map as well.

This present map is one that I am really proud of. I think it turned out nicely in both the looks as well as gameplay department. It's quite an easy map as it was supposed to be the first level in an episode. Still, I think the pacing of the level is good and I hope you'll have fun playing it!

Interesting bit of trivia: this WAD file's size is 666 KB.


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Deeforce

  
Nice short map. Always fun to play and good use of the lights!(E4M1) 5/5

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Unknown date

  
A great episode opener. Not very hard, but then again, I don't think it's supposed to be either.

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Unknown date

  
wow that's great! 3,5 stars from daimon

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Unknown date

  
Good work, a little too short for a 5 though. 4/5

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Unknown date

  
Small and good gameplay and detail. 4/5 - Optimus

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Unknown date

  
A nice little map. It's very short but looking good and fun to play, though not too hard. 3/5 -Milian

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Unknown date

  
It could be a great first map of an episode. As a stand alone map it loses its magic. Although it is good map with wise design and enjoyable gameplay. 4/5 - Damned

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Unknown date

  
-1 for Doom1 but the map is good. 4/5 Zalewa

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Unknown date

  
Nice map. 4/5

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Unknown date

  
squarish, too easy, too short, boring and not much fun, it looks good, though... 2 stars would have been to harsh 3/5

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Unknown date

  
This is a nice-looking, fairly simple level that captures the E4 style. It's easier than the real E4M1 - the worst monster is a single baron of hell, and the design is mostly open, with escape routes - but it's pleasant fun.

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Unknown date

  
Would make a good start to an episode. 4/5

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Unknown date

  
Quality wise, this is up there. Difficulty wise, 'ultra violence' could have been passed off as 'hey not too rough'. A lackluster experience.

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Unknown date

  
If you played more of his maps you'll recognize his typical style. Once I knew the layout, I tried (numerous times) nightmare mode. There the gameplay really shines. Health and weapons are there for such a run and once you got the berserk it's done.4.5/5 coldfusio

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Unknown date

  
A good, small, and worthy map in the Episode 4 style.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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