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REoL TOUGH: The "10 Years WAD"

   (18 reviews)
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About This File

A MAP01 replacement for DooM II/(Pr)BooM


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NuMetalManiak

  
not tough to beat at all, plenty of ammo and some alright combat

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Zahid

  
Solid design...huge map with atmospheric progression...combat s are bit repetitive and required patience rather than tricks or sharpness...4.1 rounded to 5 stars as lots of efforts are in there...

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Guest

Unknown date

  
not exactly that hard. It's quite easy. Excessive ammo. But hey... it's pretty fun I think.

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Guest

Unknown date

  
What the hell ever happened to that guy anyway?

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Guest

Unknown date

  
he died

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Guest

Unknown date

  
Ugh, it seems that King REoL never learned to add gameplay to his maps. This one plays terribly; clumps of enemies placed in a boring manner in corridors, and very little health. I didn't even finish this level, because i grew so sick of it. It looks okay in places, but could use some Extreme Detail (TM). 2 stars.

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Unknown date

  
This is dated April 2005 - I guess it's a sequel to id=14605, which is extraordinary (cough). It's crude, but there's plenty of action, and very little health. More than 500 monsters in a mid-sized map, but they come in clumps and tend to kill each other, so it's not as hard as all that. Tonnes of ammo. Decent sound replacements.

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Guest

Unknown date

  
Very nice level for the download. While there's more than plenty of ammo to go around [mostly dumped in caches and from groups of hitscanners], health can be an issue at times, though there was enough to clear the level on UV without dying too much. The false exit is rather Hell Revealed though unless you get the secret. Music was ok, detail was acceptible, and the flow was fairly good. Overall, 4 stars.

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Guest

Unknown date

  
not much impressive 2.5/5

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Guest

Unknown date

  
Hard-core. Rather nice.

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Guest

Unknown date

  
OMG, King REoL!!!! That's an instant classic!!! >:o)

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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