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REoL TOUGH: The "10 Years WAD"

   (18 reviews)
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About This File

A MAP01 replacement for DooM II/(Pr)BooM


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NuMetalManiak

  
not tough to beat at all, plenty of ammo and some alright combat

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Zahid

  
Solid design...huge map with atmospheric progression...combat s are bit repetitive and required patience rather than tricks or sharpness...4.1 rounded to 5 stars as lots of efforts are in there...

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Guest

Unknown date

  
not exactly that hard. It's quite easy. Excessive ammo. But hey... it's pretty fun I think.

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Guest

Unknown date

  
What the hell ever happened to that guy anyway?

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Guest

Unknown date

  
he died

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Guest

Unknown date

  
Ugh, it seems that King REoL never learned to add gameplay to his maps. This one plays terribly; clumps of enemies placed in a boring manner in corridors, and very little health. I didn't even finish this level, because i grew so sick of it. It looks okay in places, but could use some Extreme Detail (TM). 2 stars.

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Unknown date

  
This is dated April 2005 - I guess it's a sequel to id=14605, which is extraordinary (cough). It's crude, but there's plenty of action, and very little health. More than 500 monsters in a mid-sized map, but they come in clumps and tend to kill each other, so it's not as hard as all that. Tonnes of ammo. Decent sound replacements.

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Guest

Unknown date

  
Very nice level for the download. While there's more than plenty of ammo to go around [mostly dumped in caches and from groups of hitscanners], health can be an issue at times, though there was enough to clear the level on UV without dying too much. The false exit is rather Hell Revealed though unless you get the secret. Music was ok, detail was acceptible, and the flow was fairly good. Overall, 4 stars.

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Guest

Unknown date

  
not much impressive 2.5/5

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Guest

Unknown date

  
Hard-core. Rather nice.

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Guest

Unknown date

  
OMG, King REoL!!!! That's an instant classic!!! >:o)

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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