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Ultimate Doom Poster

   (27 reviews)
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About This File

This is a reconstruction of a Doom poster seen in a photo of Id's offices. The poster features a red demon face set against a black background, a large version of the image that appeared on the cover of the "Ultimate Doom" box. The poster itself apparently was never commercially available, implying that the poster in the Id photo was a one-off one-of-a-kind print.

This is a high quality file suitable for printing as a poster at a print shop. As a result, the file itself is very large.

I (fraggle) am uploading this to the idgames archive; Peter Heinemann gave me this file to host several years ago as he needed web hosting for it. His original description of this file is included below.


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fraggle

  

Taking a look at this again I can't help noticing that the color balance seems messed up and the demon (which is supposed to be bright red) is actually pink. I'm guessing it was caused by Peter Heinemann's scanner and was never properly corrected.

 

Fixing the image is easy in the GIMP. Use the Hue-Saturation tool to adjust only red; make the Hue component +15. Doing this also seems to fix some weird color issues with the Doom logo itself.

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Yuki Senmatsu

  
Huh. I may add this as a Easter egg soon for my work. BTW, scifista42 sent me here.

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FireFish

  
A high quality 19mb in size image, uploaded by he (fraggle).

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mallo

  
Awesome!

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Guest

Unknown date

  
yawn

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Guest

Unknown date

  
POSTER!!! 5/5 leilei

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Guest

Unknown date

  
I'm stuck on map03 of the poster. I can't defeat the mutant cacodemons in the lab and I can't solve the puzzle in the sewers. Still a good WAD though. :) Seriously tho, it's pretty ugly.

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Guest

Unknown date

  
This is a 19mb, 4136x6201 PNG file. It's based on the Baron of Hell image here http://preview.tinyu rl.com/yukwgj - I think it's a close-up of one of the models that Adrian Carmack made, tinted red. I have to give it five stars, because it does exactly what it sets out to do, but I was never a fan of that poster. It is however a great source for the original Doom logo (you could crop on the logo and use it as a desktop background).

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Guest

Unknown date

  
Holy Cow! That is very high quality stuff.

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Guest

Unknown date

  
It was commercially available, because I had one. :)

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Guest

Unknown date

  
Legendary!!

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Guest

Unknown date

  
great poster! thou i dont think my parents would like it if i had a giant poster of a demon hanging in my room. 5/5

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Guest

Unknown date

  
OMG, i LOVE IT!!!!!! shinobi-cl

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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