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Project: Doom (Final)

   (32 reviews)
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About This File

This is a remix project I finished recently. Fifty-seven MIDI tracks of remixed/enhanced Doom music, for use in-game.

This version is considered the final version, and includes the Final Doom soundtrack.


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Armaetus

  
This is a very good remix set but the only major flaws this has is all songs are 100% volume and have no left/right panning in them like the original MIDIs did.

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Guest

Unknown date

  
Dude I love it.

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Guest

Unknown date

  
I love it

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Guest

Unknown date

  
This has to be the best recomposing of the music in the game I have ever heard!

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Guest

Unknown date

  
These would be good as Boss music for doom maps.

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Memfis

Unknown date

  
Very boring overall, the author completely ignored the vast variety of Doom music's styles and just slapped rock\metal guitars everywhere. Some of the remixes are interesting in their own right though.

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Guest

Unknown date

  
Good remixes but a bit rock heavy. E1M9 remix the pick of the bunch. 4 stars

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Guest

Unknown date

  
Some of these remixes are great, but a lot of them sound like every note is being hit with full velocity and it's just a mess. :\

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Guest

Unknown date

  
Really nice remixes, actually sounds really nice with opl emulation, which doesn't apply to the original tracks in my opinion. just wanna mention that the author of this wad released a new version which also includes remixes of doom2 and final doom. don't know why he didn't upped it on idgames but you can grab it here: http://zoraspace.net /doom.html

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Guest

Unknown date

  
These remixes are some of the best entire album remixes of doom music to be used in level making. 5/5

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Guest

Unknown date

  
Strong rock and roll theme? Man, you don't know what you're talking about. Check e1m7 out for the best of the bunch.

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Guest

Unknown date

  
I have always wanted MIDI remixes of Doom's music, not just mp3 ones with shitty players and instruments or IT modules or MOD music with shitty sound samples rife with pops and hisses. It's like if Bobby Prince allowed his music to be put on VGmusic.com. Then again, if he's letting this happen, why not that?

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Guest

Unknown date

  
Good but the Music for Map 08 of TNT Evilution sounds cheesy.

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Guest

Unknown date

  
I really like this but I can agree on certain levels that the ambientish instruments should have remained for the rerecording. -Mr. Chris

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Guest

Unknown date

  
Hey, sounds very good! My favorite one is runnnin! Get it now!!!

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Guest

Unknown date

  
These are very good remixes. But some of the tracks sound kind of odd. There is a strong rock and roll theme. 4/5 stars.

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Guest

Unknown date

  
wow, very cool rocking cinematografic music style, i loved d_e2m3 since reminds somenthing done from Rammestein - 4 stars by Daimon

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Guest

Unknown date

  
awesome

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Guest

Unknown date

  
Not bad for a any set of DM levels that hasn't changed the music, and to selectively place in action packed custom SP/Coop levels with a non-gloomy theme. The main drawback that can be a bit dissatisfying is that they kill DOOM's gloomy and weird moods, especially in the tracks that had an ambient style (e.g., E1M5, E1M7, E2M4, Map30), or the softer metal based ones (e.g., E1M2, E2M2, Map05). [3/5] ~Chain Mail (08/2007)

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Guest

Unknown date

  
Also some of these tracks are missing: D_BUNNY = D_DEAD, D_VICTOR = D_EVIL and D_E2M9(E3M1) = D_ULTIMA - Impboy

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  • File Reviews

    • By Walter confetti · Posted
      IT JUST WORKS! Ok, with that stupid jojoke out of the way, we can start talking about this map:   It's a nice map from 1995 with some interesting room shapes (especially the one beyond the blue skull key door), the difficult and map flow is pretty easy and straightforward to navigate, don't fell discouraged by the large amount of enemies (it contains 120 monsters in total)! They're just cannon fodder for the majority of the map, expect for the final part with a arch-vile / cyberdemon combo near the exit, overall it could be easily beaten in 10 minutes or even less if you are a talented player... Enjoyable.
    • By Walter confetti · Posted
      Pretty 90s-ish, basic looking map sets into a tech / hell fortress of sorts, really large map that i've finished in 30 minutes, but luckily the map uses not really hard monsters to confront, making this pretty easy to finish, but again, is a long, LONG map with the most tedious parts are the mazes and that long backtracking stairs... Pretty meh   Also this map crashes on Doom 2 exe (DosBox) when you save the game, so i played it with a limit-removing dos port (doom 2 plus) without any trouble, so if you want to play this you had to use a limit removing port.
    • By Walter confetti · Posted
      Nice mini episode, reminds me of some sort of amateurish Plutonia Experiment sometimes. Pretty enjoyable!
    • By Summer Deep · Posted
      A very decent challenge. Took me about half a dozen attempts to crack it on UV. The wad is from 2015, but could just as well have been from around 1997. Solid, traditional classic Dooming.
    • By riderr3 · Posted
      The visual level design here is mostly similar to Plutonia and its unofficial sequels PL2 and PRCP. But it is by no means a gameplay part, since for example the gameplay in the first maps revolves around ammo shortage with not so much opposition (although it was tight in places, I admit), while the latter maps are somewhat reminiscent of slaughterwads with a bunch of ammunition and opponents.   The same applies to the size of the maps - the first ones can be completed in 6-7 minutes, while the last ones takes 15-20 minutes to complete. Although this could be explained by a kind of progress, despite the fact that even MAP12 (the first map in wad) is not a walk in the park.   I am not opposed to forced pistol-start (maybe even for), but usually if the levels should be completed in this way, they should be better balanced, as the ability to store things from previous levels is discarded.
      And again, I repeat as previous speakers - perhaps some arch-viles were even superfluous. This is especially noticeable when you go through the same room several times.
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