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Sewer

   (3 reviews)
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A single Doom 2 level, for single player mode.


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Unknown date

  
This is dated May 1996. It's one of several early maps with generic names like "castle" or "dungeon" or "sewer". Why were level designers so in love with sewers? The level's main flaw is that you can finish it in less than twenty seconds by running straight to the exit, with a tiny detour for the blue key; in fact the map is structured so that you'll probably miss most of it. The layout, texturing etc is typical 1994, and there are only a handful of Doom II elements.

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Unknown date

  
OK-ish 1994 style map, but released in 1996, as the choice of editors and the .wad time stamp easily prove. Give it a go 3/5 -Maes

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Unknown date

  
It's okay. Not great. Pretty retro as I say. And yes you can miss most of the map if you run right through it. It's too linear. But nonetheless for 1996 it's pretty decent. By today's standards, no good. I'm giving it 2 out of 5 stars.

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  • File Reviews

    • By Juza · Posted
      Great visuals, creative layouts with unorthodox and challenging gameplay, while still holding those 90s vibes. Although sometimes it can get stressful due to the high influx of monsters in massive areas while giving you no time to rest (edit: though, some will probably enjoy the execution bit more than me -- which is why I changed it from 4 to 5 stars), it's essential for every vanilla lover, and a good trip as well.
    • By [Vitz!] · Posted
      One of the best wads I've ever played, has a great and memorable soundtrack while also having a nice and difficult (but satisfying) level design. To me a nice step up from the original and a way more balanced map pack overall.

      Highly recommended to people who want a nice and difficult wad to play.
    • By MuratMikal · Posted
      I generally like city maps on DOOM but this set of maps are one of worst I've ever played. Extremely confusing maps, obtuse progression and on top of that there's no enough ammo on UV to kill the monsters. Gave up on MAP 06. It's utter garbage really, you should avoid it.
    • By Loud Silence · Posted
      Creative, fun, entertaining and challenging levels, very cleverly hidden secrets, some butt-kicking ambushes and traps. Ammo balance is pretty tight in some maps with pistol start, but everything is possible. A must-play WAD.
    • By Walter confetti · Posted
      A very neat 1996 map that i kinda remember to have played already long ago, or at least something with a similar start, a really good interconnected layout (even if i was roaming around asking where to go, especially after taking the blue key and trying to leave the caves section), good texturing, hard monster placement (the easiest monsters are the shotgunners), really generous with health placement and some strategic megaspheres here and there, too bad it is too stingy with ammo, leaving me battling chaingunners with only a chainsaw sometimes... but overall, very good!
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