Advanced engine needed : Any limit removing. ZDoom/ZDaemon/Skulltag/etc
Primary purpose : Deathmatch
Title : MancerXX v1.0
Filename : mancerxx.wad
Release date : June 17th, 2007
Author : C. Savage
Email Address : email@example.com
Other Files By Author : Too many to list
Misc. Author Info : I was trying to think of something clever to put
here but the hell with it.
Description : In short:
Having recently rediscovered how great Doom 2 DM
still is I've decided to remake some of my ooold
Doom 2 maps from 1995/1996 for the fun of it.
They stay fairly true to the original layouts
while adding plenty of new elements and gameplay
These maps are intended primarily for 1-on-1 play.
However, MAP05 is somewhat larger than the norm so
that one plays better in FFA.
MAP01 - MancerX MAP01 revamped
MAP02 - MancerX MAP02 revamped
MAP03 - MancerX3 MAP13 revamped
MAP04 - MancerX3 MAP11 revamped
MAP05 - An err.. Mostly new map. Larger than the others.
For more stuff and plenty of useless info go to
http://www.doomworld.com/manzer/ and look for
the MancerXX section.
Additional Credits to : As always, id Software for the STILL great game.
The Doomworld Forum community for the input.
The Skulltag community for partaking in the
beta version. Revenant in particular whom did
some more extensive testing by playing me 1-on-1
many a time, pity him! ;)
The people keeping the spirit of Doom 2 alive!
Various textures used/edited from the following:
gothictx.wad, nb_recol.wad, and 2mbrown.wad
* What is included *
New levels : 5
Sounds : No
Music : No
Graphics : Yes (some new, some edited from the mentioned wads)
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : Any limit removing source port such as ZDoom.
* Play Information *
Game : DOOM2
Map # : MAP01, MAP02, MAP03, MAP04, MAP05
Single Player : Player starts only
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Designed for
Other game styles : Umm.. Skulltag with bots?
Difficulty Settings : Yes
SKILL 1-2 - NO PLASMA MODE
Plasma Gun becomes an additional Rocket Launcher.
BFG becomes Bezerk pack (the ultimate disgrace!)
SKILL 3-5 - NORMAL WEAPON LAYOUT
Set your DMFLAGS to your liking and enjoy!
* Construction *
Base : My ooold maps. (MancerX.wad and MancerX3.wad)
Build Time : About 1 month working in my free time.
Editor(s) used : Doom Builder, XWE
Known Bugs : - Some source ports may exhibit certain flaws. However,
I believe these more likely to be problems with the source
ports themselves. The ONLY thing these maps require is
- There are some minor 'bleeding vertices'
May Not Run With : 'Vanilla' Doom 2
Tested With : ZDoom, ZDaemon, and Skulltag
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification
or reuse without permission. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
For all inquiries, I can be contacted at firstname.lastname@example.org.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/manzer/