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Remain 1 (Chapter 1)

   (68 reviews)
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4 Screenshots

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It's a classic, megawad is partially citing the original Doom2, like if it was that same Doom2, but ..would be not the really the same and sometimes totally not the same...


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Summer Deep

· Edited by Summer Deep

  

This wad doesn't really resemble most of the author's later output, and the difficulty level is somewhat low. It provides a decent challenge in the middle section, where I died at least once in each of maps 5-8 (UV continuous), but after that it runs out of steam, struggling to pick up momentum and eventually just fizzling out.

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NuMetalManiak

  

this is certainly not the kinds of maps I expected from Eternal. Remain III remains (get it?) a lot better than this, but this still has that classic Doom II feel in its maps. one of his weaker offerings when compared to his other work, but it has its shine.

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trrobin

  
A superb re-imagining of the first 11 maps. Great gameplay, level design, item placement,..everythi ng. This is Vanilla dooming at it's absolute finest.

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Guest

  
Very good re-imagining of the first episode of Doom II. Perhaps even the best; I find it slightly superior to the first 11 maps of Flashback To Hell.

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Guest

Unknown date

  
You know what I really like about this is that it looks really good with comparatively little detail. Stands in stark contrast to a lot of the detail-whoring maps we see these days. Love these reimaginings of the levels...MAP10 didn't feel much like the original but it was still fun and certainly evoked a refueling base much more. When you release the next parts, make them harder and they'll be perfect. 4/5

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Guest

Unknown date

  
when i see this i think the guys from the ID SOFTWARE don't have Imagination....

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Guest

Unknown date

  
This was so good, I just didn't want it to end. Excellent remakes of Doom 2, with some clever additions and sometimes breathtaking design. This guy knows how to push the limits of the Doom engine! I walked around MAP10 for ages just looking at everything in awe. You're an amazing mapper and deserve every piece of praise you get. I sincerely hope you release Remain 2. 5/5 -jj

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Guest

Unknown date

  
Loved it, 5/5

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katZune

Unknown date

  
is epic! i've long time not having fun like this, like in those old times bro' you are awesome!

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Guest

Unknown date

  
nice, takes me back, its a good change of pace as most wads people make now are too complex, i don't think doom was ever meant to be complex. these look better than the original doom 2 maps in my opinion and pose a little more of a challenge too. 5/5

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Guest

Unknown date

  
This has some Doom II touches, although this often fades away (e.g. Map04). In general the levels are more spacious, with a squarer, less grungy design than the originals. Gameplay much easier. On its own merits it is entertaining, but feels like a solid ten-year-old Doom I megawad at times. First few levels quick fun; The Crusher is fun, and epic-looking; Dead Simple isn't as good as original; Refuelling Base pretty damn good; O of Destruction weak.

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Guest

Unknown date

  
>Has anyone played map 9 without cheating ? I couldn't get the blue keycard UV-Max: http://prboom-plus.sourceforge.net/rm1-5336.zip

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Guest

Unknown date

  
Hadn't played this in years, one of my favourites 5/5

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Guest

Unknown date

  
a bit too far away from the original, but really very good interpretation, could need a more modern style, nonetheless it is well done - every doom2 fan should play this, 4/5

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Guest

Unknown date

  
Excellent, well thoughtout mapset. Kept me entertained for an hour or so. Nice work Deadall. 5/5

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Guest

Unknown date

  
someone should finish this megawad! it's awesome! 10 maps was not enough for me. i want more!!! 32 maps please!!! 5/5

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Guest

Unknown date

  
Smart rebuilding of original theme. I like these maps. Nut some secrets are hard to find and sometimes it was too bland for me. It is great map set, but unfortunatly not legendary for me. 4/5 - Damned

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Guest

Unknown date

  
Has anyone played map 9 without cheating ? I couldn't get the blue keycard. Besides this ... great !

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Guest

Unknown date

  
Where is my fingers, where is my brain, where is my nerves, where is my time?

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Guest

Unknown date

  
nice job. 4 stars. my main complain was about doom2 sky, i would have liked to see something different

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Guest

Unknown date

  
This could be the best remake I have ever played. The gameplay is nigh perfect, some of the levels were pure bliss to play. The wad isn't very detailed, but manages to look very good anyway, maybe due to good texture choices and lighting. The levels resemble their Doom2 counterparts in theme and some architectural choices, but don't try to imitate them too closely; thus the player gets a fresh and exciting experience. Very well deserved 5 stars.

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Guest

Unknown date

  
So bland and boring. Its doing what Doom 2 did: bore me to hell with the gameplay and don't even think about co-op here. Overrated. And looks bad, too, I have no idea why some people think anything here looks amazing. Its really bland.

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Guest

Unknown date

  
It is an excellent Doom II style megawad. Interestingly enough, I just downloaded it today (9/14/07) despite its release about 1 1/2 weeks ago. I usually pick up new Doom episodes the day they release, but the facts that (a) this wad was not shown as upcoming anywhere and (b) I've been playing other games such as Qukae, Duke3d, and Call Of Duty for the last month made me not notice that this was released. Anyways, it's excellent, especially the later levels. I hope all 32 levels get done. 5/5

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Guest

Unknown date

  
Possibly the best wad ever. And fuck those who think this sucks because it's oldschool.

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Guest

Unknown date

  
Deadall, very good job. Russian mappers the best :) nprotect.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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