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Remain 1 (Chapter 1)

   (67 reviews)
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4 Screenshots

About This File

It's a classic, megawad is partially citing the original Doom2, like if it was that same Doom2, but ..would be not the really the same and sometimes totally not the same...


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Guest

Unknown date

  
Yes. It really FEELS like i playing same old Doom, just improved a bit. Well Done, Deadall. I hope you will finish entire megawad someday :P 5/5

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Guest

Unknown date

  
The first couple of maps are actually fairly weak, but later levels really hit a stride. The shades of original Doom II levels are a good touch, but the levels built around them feel completely new. A lot of the later levels are very good, although MAP10 doesn't really have anything to do with the original level at all, except by building around the name "Refueling Base". It's a bit of a disappointment. Sure, MAP10 was a thematic mess, but at least throw in the nifty box area.

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Guest

Unknown date

  
This is one of the best re-interpretations of Doom 2 I've ever played. It still keeps that classic Doom 2 style while adding in some new elements.

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Guest

Unknown date

  
damn good maps, it's a cool remake of first 11 maps of Doom 2 but I'm wondering where it will be made the maps 12-32? I want the complete project!!!! I give this 5/5 for excellent gameplay.

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Guest

Unknown date

  
excellent. waiting for chapter2!

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Guest

Unknown date

  
Good remake. But a bit easy. 4/5

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Guest

Unknown date

  
Really impressive, but way way too easy. UV should be hurt-me-plenty easily. Other than that it was very good. It's weird that there aren't more maps like doom 2 as opposed to all the episode 1 remakes that we see.

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Guest

Unknown date

  
Pretty good fun. Reminds me a lot of those wads like Doom 2 reloaded, Wonderful doom, and doom redemption that retain everything great and nostalgic about the orignal doom games.

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Guest

Unknown date

  
excellent in all aspects

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Guest

Unknown date

  
This was awesome stuff with some inspiration from the first 11 levels of Doom II, but they are all from scratch. Perfect Gameplay and Level Design. I really loved Level 8. The best wad I've played for a while. This is what I play Doom for. I'm giving it 5. -PC

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Guest

Unknown date

  
Thank you for making the bland maps Doom II had into something truly special. 5/5 Potgiesser

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Guest

Unknown date

  
OK, it's DOOM 2 - or at least, levels that are clearly recognisable as the DOOM 2 levels. That's fine, and the levels are OK, too, but they're not great, so don't let the high rating this currently has deceive you. Eternal has put out some great stuff, but this is one of his weaker creations. 3/5.

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Guest

Unknown date

  
authentic and promised *****

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Guest

Unknown date

  
Exelent I like much this author 5/5

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Unknown date

  
Excellent retelling of the first 11 levels of Doom2, looking a lot more like you'd imagine them too, but still retaining the all important aspect of being fun. Brilliant really, so that's 5* for you

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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